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Brought to you by the CILIP Information Literacy Group

Brought to you by the CILIP Information Literacy Group
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Reference List Entry Examples - Citing Your Sources Tutorial - LibGuides at Colorado Community Colleges Online | Books | Print Periodicals | Other Print Sources | | Electronic (Web) Sources | Other Non-Print Sources | Citing Legal Materials | Here are some specific examples that show you how to cite/format different types of sources in the APA style. The best approach to citing is to figure out what kind of source you have, then use a resource like this, the Purdue OWL's APA Formatting and Style Guide or the APA's Publication Manual (6th edition) to look up that kind of source and plug the bibliographic information from your source into that example. When it comes to creating a Reference list page, the nitty gritty details like capitalization, where you place the punctuation and word order matter, so make sure you're doing it all correctly. Please note that the examples below are not correctly formatted with a hanging indent. Book citations in APA style generally require author name, publication year, work title, publication city, and publisher. General book format: Pollan, M. (2006). Magazine: J.

UL AP Information Literacy Toolkit Skip to main content The page or file you are attempting to view is currently hosted on wiki.lib.umn.edu. This server is scheduled to be decommissioned at the end of the fiscal year (Jun. 30, 2014). For assistance migrating wiki.lib.umn.edu content to an appropriate location, please contact a member of the WD3: Staff Web and Document Management group. You will be automatically redirected in 10 seconds. Make a Gift Search How to Find... Getting Materials Using the Libraries Consultation Services About Support the Libraries Campus Libraries

Fónix Lab Information Skills Lesson Plans Resources for School Librarians - Index Menu for This Page: General Collections of Lesson Plans | The Dewey Decimal System | Reference Books and Web Sites | Worksheets | Research Methods and Reports | Miscellaneous and Holiday Lessons General Collections of Lesson Plans Learn North Carolina - Searchable lesson plan database which includes information skills units. Library Skills Lessons - by Katy Punch on Pinterest S. Yearly Curriculum for the library Lesson Plan Book - Lesson Plans to complement the Hanover County Library Media Curriculum. Introduction to Library Use Put It Back Where It Belongs - A lesson for primary students on replacing picture books in the right place. The Dewey Decimal System and the Catalog Huey and Louie Meet Dewey - A lesson plan from Education World. Reference Books and Web Sites Research Frenzy - Students use a variety of reference sources to find answers to trivia questions. Worksheets and Online Tools Library Research Methods and Reports Up to Top

Quandary Home Page Quandary is an application for creating Web-based Action Mazes. An Action Maze is a kind of interactive case-study; the user is presented with a situation, and a number of choices as to a course of action to deal with it. On choosing one of the options, the resulting situation is then presented, again with a set of options. Working through this branching tree is like negotiating a maze, hence the name "Action Maze". Action mazes can be used for many purposes, including problem-solving, diagnosis, procedural training, and surveys/questionnaires. Quandary is only available for Windows (although it also works perfectly on Wine under Linux). The Quandary site has now been moved to the University of Victoria.

Assessments of Information Literacy available online (Information Literacy Assessments) Information Competency Proficiency Exam - Gavilan College - "Use or modification is permitted as long as acknowledgement is made to the Bay Area Community Colleges Information Competency Assessment Project." Information Literacy Survey - from Worcester Polytechnic Institute - The assessment begins on p. 70 of the document. Information Competency Assessment Instrument -- developed by Rodney Marshall, Eastern Illinois University -- a 40-item scale assessing information users' attitudes and practices -- see paper describing instrument's development Skills Assessment -- from Stanford University -- each of six modules includes 10 multiple-choice questions as a final skills assessment for the module Information Literacy Skills Assessment -- from Millikin University -- 15 multiple-choice questions -- scroll down to Appendix A Information Literacy Survey - from San Jose State University -- 11 multiple-choice questions -- scroll down to Appendix A to view assessment

Biblio Tubers The Information Literacy Game Players take turns moving around the board, answering questions. There are four categories, and two questions must be answered correctly from each category in order to win. The Categories are: Category 1 - Choose Your Resource Category 2 - Searching/Using Databases Category 3 - Cite Your Sources/Avoid Plagiarism Category 4 - Library Wild Card As you answer a question correctly from each category, you will receive a light corresponding to the color of the category. On the Home Stretch, you must answer a question from each category correctly in order to advance a space. There are 3 special squares you can land on: Light Bulb: This space will ask you to compare two different websites, or evaluate one website for different kinds of information. Single Person Play Single play is much like the group game, with two additions. Keyboard Commands D - Roll the die to start the next player's turnH - Opens/closes the Help WindowS - Toggles game sounds on or off1-4 - Select the correct answer to questions

S.O.S. for Information Literacy Outputs – MINDtheGaps IO1. Youth media literacy promising practices handbook – a digital handbook about media literacy and critical thinking practices both in formal and non-formal education and training activities among young people. This handbook contains European shared resources suggestions, initiatives samples, activities and reflection based on field experience. Download IO2. Open educational resources – short video stories to raise awareness about media literacy (including human rights, children´s and young people rights online, cyber security, author´s right, multiculturalism and gender issues, prevent violence, European identity, etc.); interactive games about media literacy to be played by young people inside or outside schools (12-16 years). IO3. Inspirational video – Tell us your story!

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