
Dokkaebi Dokkaebi (Korean: 도깨비), sometimes known as Duduri (Korean: 두두리) is a common word for a type of spirit in Korean folklore or fairy tales. They are old things transformed at night Characteristics[edit] Different versions of the Korean Dokkaebi mythology assign different attributes to them. In some cases they are considered harmless but nevertheless mischievous, usually playing pranks on people or challenging wayward travellers to a ssireum (Korean wrestling) match for the right to pass. Most Dokkaebi carry a kind of club or mallet called a dokkaebi bangmang'i (도깨비 방망이). Dokkaebi love to play games, especially ssireum as mentioned above. Dokkaebi can also have a cap which is called dokkaebi gamtu (도깨비 감투). Legends[edit] Most Korean legends have Dokkaebi in the stories. Kinds[edit] Although Dokkaebis doesn't have actual form, some people divides the kinds. See also[edit] External links[edit]
Vampire Origins - Where did Vampires come from Cain The theory of Cain is a possibility and this is why. Cain is claimed to be the first born son of Adam and Eve. Genesis 4:10-15 10. According to vampire legend, Cain wondered until he found Lilith (Adams supposed first wife) by the Red Sea. Beowulf Till the monster stirred, that demon, that fiend, Grendel, who haunted the moors, the wild Marshes, and made his home in a hell Not hell but earth. Cain is said to be a sinner but in the Bible Cain is said to build the city of Enoch and his descendents become great inventors. Judas Iscariot Some theories claim that the original vampire might be Judas Iscariot who is the betrayer of Jesus Christ. Matthew 27:3-5 3. Vampire Origins
Bogeyman Goya's Que viene el Coco ("Here Comes the Bogeyman / The Bogeyman is Coming") c. 1797 A bogeyman (also spelled bogieman, boogeyman, or boogie man, and pronounced /bʊɡimæn/ or /boʊɡimæn/)[1] is a mythical creature in many cultures used by adults or older children to frighten bad children into good behavior. This monster has no specific appearance, and conceptions about it can vary drastically from household to household within the same community; in many cases, he has no set appearance in the mind of an adult or child, but is simply a non-specific embodiment of terror. Parents may tell their children that if they misbehave, the bogeyman will get them. Bogeymen may target a specific mischief—for instance, a bogeyman that punishes children who suck their thumbs—or general misbehaviour, depending on what purpose needs serving. Bogeyman tales vary by region. Etymology[edit] Other putative origins[edit] Analogies in other cultures[edit] Sack Man[edit] El Coco[edit] Babau[edit] Butzemann[edit]
Chapter I The Origins of the Vampire Sacred Texts Gothic Index Previous Next Buy this Book at Amazon.com The Vampire, His Kith and Kin , by Montague Summers, [1928], at sacred-texts.com p. 1 THROUGHOUT the whole vast shadowy world of ghosts and demons there is no figure so terrible, no figure so dreaded and abhorred, yet dight with such fearful fascination, as the vampire, who is himself neither ghost nor demon, but yet who partakes the dark natures and possesses the mysterious and terrible qualities of both. John Heinrich Zopfius in his Dissertatio de Uampiris Seruiensibus , Halle, 1733, says: "Vampires issue forth from their graves in the night, attack people sleeping quietly in their beds, suck out all their blood from their bodies and destroy them. p. 2 who, when at the point of death, have been asked if they can tell what is causing their decease, reply that such and such persons, lately dead, have arisen from the tomb to torment and torture them." Par leuibus uentis uolucrique simillima somno.[3] p. 3 Major C. p. 4 p. 5 p. 6
Bugbear A Bugbear is a legendary creature or type of hobgoblin comparable to the bogeyman (or bugaboo), and other creatures of folklore, all of which were historically used in some cultures to frighten disobedient children.[1] Etymology[edit] Its name is derived from a Middle English word "bugge" (a frightening thing), or perhaps the old Welsh word bwg (evil spirit or goblin), [2] or old Scots "bogill" (goblin), and has cognates in German "bögge" or "böggel-mann" (goblin), and most probably also English "bugaboo" and "bogey-man". In medieval England, the Bugbear was depicted as a creepy bear that lurked in the woods to scare children. It was described in this manner in an English translation of a 1565 Italian play The Buggbear.[2] In a modern context, the term bugbear serves as a metaphor for something which is annoying or irritating.[1] It may also mean pet peeve.[3] See also[edit] References[edit]
Astrology Mythology Our movie and soap stars seem larger than life and we set them on a pedestal, watching their lives and loves, triumphs and disasters and falls from grace, in exactly the same way that the ancient Greeks and Romans did with their gods. Carl Jung saw the value of astrology and the archetypes of the planets are an expression of the human condition to which we can all relate. The myths become the stories and legends from where we draw our truths and understandings of our human experience. Mercury After the Sun and the Moon (of which there are many myths and beliefs), Mercury, the planet of communication is named after the Roman Mercury, messenger of the Gods (Hermes in Greek mythology). He was the son of Jupiter and Maia. In ancient Mesopotamia, Mercury was the God Nabu, recording information. He was also the god of travellers and was honoured by a pile of stones at the side of the road, at which each traveller made an addition, still followed by walkers today. Venus Mars Jupiter
Dybbuk Dybbuk, by Ephraim Moshe Lilien. In Jewish mythology, a dybbuk (Yiddish: דיבוק, from Hebrew adhere or cling[1]) is a malicious possessing spirit believed to be the dislocated soul of a dead person.[2][3] It supposedly leaves the host body once it has accomplished its goal, sometimes after being helped.[3] Etymology[edit] "Dybbuk" is an abbreviation of dibbuk me-ru'aḥ ra'ah ("a cleavage of an evil spirit"), or dibbuk min ha-hiẓonim ("dibbuk from the outside"), which is found in man. History[edit] There are other forms of soul transmigration in Jewish mythology. In popular culture[edit] The Dybbuk appears in written fiction in The Inquisitor's Apprentice (2011), a novel by Chris Moriarty. In the comic series Girl Genius, the forcible insertion of the mind of Agatha's mother, the main villain Lucrezia Mongfish/"The Other", into her own was compared to a Dybbuk by one of her followers when reporting the situation to someone else. See also[edit] Further reading[edit] J.H. References[edit]
Dybbuk box Legend and history[edit] The term "Dybbuk box" was first used by Kevin Mannis as a description in the Item Information for an eBay auction to describe it as the subject of an original story (not the story for the film), detailing supposedly true events which he considered to be related to the box. Mannis, a writer and creative professional by trade, owned a small antiques and furniture refinishing business in Portland, Oregon at the time.[1][2] According to Mannis' story, he bought the box at an estate sale in 2001. It had belonged to a Holocaust survivor of Polish origin, named Havela, who had escaped to Spain prior to her immigration to the United States. Havela purposely sealed a dybbuk inside the box after it contacted her and her friends while performing a seance with a homemade oracle board.[3] Numerous owners of the box have reported that strange phenomena accompany it. Design[edit] References[edit] External links[edit]
Demon In Ancient Near Eastern religions as well as in the Abrahamic traditions, including ancient and medieval Christian demonology, a demon is considered an unclean spirit, sometimes a fallen angel, the spirit of a deceased human, or a spirit of unknown type which may cause demonic possession, calling for an exorcism. In Western occultism and Renaissance magic, which grew out of an amalgamation of Greco-Roman magic, Jewish demonology and Christian tradition,[2] a demon is a spiritual entity that may be conjured and controlled. Terminology[edit] The Greek term does not have any connotations of evil or malevolence. In fact, εὐδαιμονία eudaimonia, (literally good-spiritedness) means happiness. The supposed existence of demons remains an important concept in many modern religions and occultist traditions. Psychological archetype[edit] M. By tradition[edit] Ancient Near East[edit] Mesopotamia[edit] Human-headed winged bull, otherwise known as a Lamassu Ancient Arabia[edit] Hebrew Bible[edit]
Ghoul A ghoul is a folkloric monster or spirit associated with graveyards and consuming human flesh, often classified as undead. The oldest surviving literature that mention ghouls is likely One Thousand and One Nights.[1] The term was first used in English literature in 1786, in William Beckford's Orientalist novel Vathek,[2] which describes the ghūl of Arabian folklore. By extension, the word ghoul is also used in a derogatory sense to refer to a person who delights in the macabre, or whose profession is linked directly to death, such as a gravedigger ("graverobber"). Early etymology[edit] Ghoul is from the Arabic الغول ghul, from ghala "to seize".[3] The term is etymologically related to Gallu, a Mesopotamian demon.[4][5] In Arabian folklore[edit] In ancient Arabian folklore, the ghūl (Arabic: literally demon)[6] dwells in burial grounds and other uninhabited places. A ghul is also a desert-dwelling, shapeshifting, evil demon that can assume the guise of an animal, especially a hyena.
Revenant A revenant is a visible ghost or animated corpse that was believed to return from the grave to terrorize the living.[1] The word "revenant" is derived from the Latin word, reveniens, "returning" (see also the related French verb "revenir", meaning "to come back"). Vivid stories of revenants arose in Western Europe (especially Great Britain, and were later carried by Anglo-Norman invaders to Ireland) during the High Middle Ages. Though later legend and folklore depicts revenants as returning for a specific purpose (e.g., revenge against the deceased's killer), in most Medieval accounts they return to harass their surviving families and neighbours. Revenants share a number of characteristics with folkloric vampires. Many stories were documented by English historians in the Middle Ages. Analysis[edit] Medieval stories of revenants have common features. Comparison to other folkloristic and mythological undead[edit] Selected stories[edit] William of Newburgh[edit] William of Newburgh (1136?