20 BYOD Resources For The 21st Century Schools by Hope Mulholland, TeachThought Intern BYOD policies–Bring Your Own Device–allow schools to bring technology into the classroom with a “bottom-up” approach. Such an approach can save money, allow students to use their own devices, and encourage a student-centered approach to learning. Recently we explained that “digital natives or not, technology dropped into the laps of students in schools isn’t always as accessible as it might be. Below is a list of 20 resources to help you get started with BYOD in your school or classroom. Articles about BYOD 1. 2. 3. 4. 7 Tips for Establishing a Successful BYOD Policy – 5. 6. 7. 8. 10 Reasons To Consider BYOD In Education – This TeachThought article looks at 10 of the most common benefits of BYOD. 9. 10. 11. 10 Reasons BYOD is Impossible To Ignore – What is there to gain–or fear–from BYOD? 12. 13. 10 Components Of A Successful BYOD Implementation – Adapted from an article from Eric Sheninger 14. 15. 16. Schools That Have BYOD Programs 17. 18. 19. 20.
CodeMonkey BYOT? Bring it on | An international forum for all schools seeking to make the best use of BYOT. Kids coding app Tynker expands to Android and adds game-making mode | Technology Education technology startup Tynker is expanding to Android, after attracting more than 8.8 million children to computer programming courses through its website and iPad app. The company has launched its Android tablet app on the Google Play app store, including a new mode – also available in the iPad version – for children to create their own games. Tynker is one of several firms whose apps' visual programming interfaces are aiming to help children take their first coding steps, with rivals including fellow US company Hopscotch, and British startup Kuato Studios, with its Hakitzu Elite app. Until today, Tynker's iPad app focused on a series of exercises where children learn programming concepts including functions, subroutines and conditional logic by solving puzzles. It is available in a free version where parents buy the different puzzle packs as in-app purchases, as well as a premium version aimed at schools, where the packs are included in a single upfront price.
Secrets of Lost Empires | Medieval Siege | Destroy the Castle by Dennis Gaffney The trebuchet was one of the most devastating weapons of the Middle Ages. During medieval sieges, this destruction machine crushed castle walls. Using trial and error, medieval engineers adjusted the trebuchet to make sure its missile hit the castle wall—and destroyed it. NOVA's science game, "Destroy the Castle," is very much like the real thing. There are five elements you can adjust in your trebuchet: stone ball weight sling length counterweight design distance from the castle whether to add wheels Build it right, and you will crush the wall. Build it wrong, though, and you may have to face some painful consequences. Special thanks to Jim and Fran Sammons for their help in designing "Destroy the Castle." Medieval Arms Race | NOVA Builds a Trebuchet | Life in a Castle Destroy the Castle | Resources | Transcript Medieval Siege | Pharaoh's Obelisk | Easter Island | Roman Bath | China Bridge | Site Map
The Best Websites to Learn How to Write Code The best tutorials and websites where you can learn how to write code in PHP, JavaScript, HTML, CSS, Python and all the other popular programming languages. The Learn to Code movement has picked up momentum worldwide and that is actually a good thing as even basic programming skills can have a major impact. If you can teach yourself how to write code, you gain a competitive edge over your peers, you can think more algorithmically and thus can tackle problems more efficiently. Don’t just download the latest app, help redesign it. Don’t just play on your phone, program it. — Obama. There’s no reason why shouldn’t know the basics of coding. Gone are the days when you had to enroll in expensive computer training classes as now exist a plethora of web-based courses that will help you learn programming at your own pace in the comfort of your web browser. If you are ready to take the plunge, here are some of the best websites that offer courses in a variety of programming languages for free.
The Epic BYOD Toolchest (51 Tools You Can Use Now) PowerSchool Learning: (Previously Haiku Learning.) This is a full learning management system (LMS) that I’m trying to get our school to adopt. It’s multiplatform and robust, which makes it a great fit for our BYOD environment. It also works on top of Google Classroom, so I have all those features too, plus my grade book. Google Classroom: Teachers are moving in droves to Google Classroom. While it doesn’t have all the features of a full-scale LMS, teachers are giving students assignments and so much more with this awesome tool. There are many other content-sharing platforms, like Moodle, Canvas, and CourseSites. Screencasting and Capturing What Happens in Class If you’re going to share and interact with your students in the electronic and physical spaces (as you should), you must learn how to screencast. In some exciting news, Apple has announced that iOS 11 (out later this year) will include screen recording capabilities and new screenshot features. Cloud Syncing Expression Blogging
Crunchzilla Excellent Resources on BYOD for Teachers Mobile technology is making explosive growth into our schools and classrooms.There is now a growing trend towards taking advantage of mobile devices to inspire learning and promote students engagement, but the problem is that school districts can not cover the costs of these devices and to provide every student with a gadget would be out of their affordability particularly with the shrinking budgets being allocated for high tech materials.However, several initiatives have been taken to counter this financial block facing the implementation of mobile technology in classroom and one of these initiatives is called BYOD ( Bring Your Own Device). BYOD is all about students bringing their Mobile gadgets from home ( like smartphones, tablets. laptops etc ) and use them for educational purposes inside the classroom. In this way students will be learning using the technology they are already familiar with and the shortage of mobile technology will be covered. 1- Getting Started with BYOD
Teach Coding in the Classroom: Resources from ISTE '14 I was super excited to attend Hack Education (originally called “EdubloggerCon”), an all-day unconference held the Friday before the formal start of ISTE 2014. This interactive day of learning, now in its eighth year, was touted to me as the event to attend in Atlanta, and it did not disappoint. The informal, small-group conversations were inclusive and welcoming. The "rule of two feet" meant that if you needed to move, you were encouraged. In an attempt to heed Dave Guymon’s call to share the ISTE learning (see his blog post on Getting Smart, "Don’t Leave Your Learning Behind: What To Do Now That #ISTE2014 Is Over"), here are some resources discussed by a group of elementary and secondary educators during a morning session on coding in the classroom. Coding Curriculum, Activities, and Projects Code.org: If you didn’t have a chance to participate in “Hour of Code” this year during Computer Science Education Week, consider participating with your class next year. Some Final Notes
Does the Apple fall far from the tree? – Sharing one iPad among many users 2012 K-12 Horizon Report The 2012 Horizon Report identifies mobile devices and tablet computing as technologies expected to enter mainstream use in education within one year or less. The mobility of these devices, their almost instant accessibility, the ease with which the touch screens promote interaction and the huge range of educational apps available for very reasonable prices appeal to both teachers and students. Research has found that the use of iPads and other mobile devices in the classroom improves engagement, supports multiple ways to access the curriculum and enhances assessment practices (Government of Alberta, 3 October 2011). The flexibility of mobile devices is undeniable. cc licensed ( BY ) flickr photo shared by flickingerbrad This scenario, of having one iPad shared among multiple users is likely to be far more common that the 1-1 scenario in most schools, as the technology is still relatively new, and education budgets grow increasingly tight. Logging in: Deployment:
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