Chartist - Simple responsive charts
You may think that this is just yet an other charting library. But Chartist.js is the product of a community that was disappointed about the abilities provided by other charting libraries. Of course there are hundreds of other great charting libraries but after using them there were always tweaks you would have wished for that were not included. Highly customizable responsive charts Facts about Chartist The following facts should give you an overview why to choose Chartists as your front-end chart generator: Simple handling while using convention over configurationGreat flexibility while using clear separation of concerns (Style with CSS & control with JS)Usage of SVG (Yes! These projects and wrapper libraries are known to me right now that either use Chartist.js or wrap them into a library for usage in a framework. Cross-browser support Note that CSS3 animations on SVG CSS attributes are not supported on all browsers and the appearance may vary.
Datavisualization.ch Selected Tools
Browserify
reveal.js - The HTML Presentation Framework
All posts
Marcin Ignac Data Art with Plask and WebGL @ Resonate My talk at Resonate'13 about Plask and how I use it for making data driven visualizations Fast Dynamic Geometry in WebGL Looking for fast way to update mesh data dynamically. Piddle Urine test strip analysis app Evolving Tools @ FITC My talk at FITC Amsterdam about the process behind some of my data visualization, generative art projects and Plask. Ting Browser Experimental browsing interface for digital library resources Bring Your Own Beamer BYOB is a "series of exhibitions hosting artists and their beamers". Bookmarks as metadata Every time we bookmark a website we not only save it for later but add a piece of information to the page itself. Timeline.js A compact JavaScript animation library with a GUI timeline for fast editing. SimpleGUI SimpleGUI is a new code block developed by me for Cinder library. Cindermedusae - making generative creatures Cindermedusae is quite a special project for me. Effects in Delta ProjectedQuads source code
Understanding the four layers of JavaScript OOP
JavaScript OOP is baffling: on one hand, there is a simple core, on the other hand, there are some really weird things going on. I’ve been pondering for a long time how to explain it well and I think the best way to do so is via four layers: single objects, prototype chains, constructors, constructor inheritance. The first two layers are JavaScript’s simple OOP core, layers 3 and 4 are where the complications start. I’ve explained the four OOP layers in an O’Reilly webcast: Video on YouTube (starts later to avoid duplicated content at the beginning)SlidesFull webcast (requires Flash, but the audience’s comments in the chat are interesting) Additional material: “In defense of JavaScript’s constructors” explains my – conservative – recommendation of constructors“JavaScript’s ‘this’: how it works, where it can trip you up”Chapter “Objects and Inheritance” in the online version of “Speaking JavaScript”
Parallax.js | Simple Parallax Scrolling Effect with jQuery
Installation Download and include parallax.min.js in your document after including jQuery. Useage Via data attributes To easily add a parallax effect behind an element, add data-parallax="scroll" to the element you want to use, and specify an image with data-image-src="/path/to/image.jpg". Via JavaScript To call the parallax plugin manually, simply select your target element with jQuery and do the following: Under The Hood What parallax.js will do is create a fixed-position element for each parallax image at the start of the document’s body. Due to the nature of this implementation, you must ensure that these parallax objects and any layers below them are transparent so that you can see the parallax effect underneath.
Raphaël—JavaScript Library
Tutorials · mbostock/d3 Wiki
Wiki ▸ Tutorials Please feel free to add links to your work!! Tutorials may not be up-to-date with the latest version 4.0 of D3; consider reading them alongside the latest release notes, the 4.0 summary, and the 4.0 changes. Introductions & Core Concepts Specific Techniques D3 v4 Blogs Books Courses D3.js in Motion (Video Course)Curran Kelleher, Manning Publications, September 2017D3 4.x: Mastering Data Visualization Nick Zhu & Matt Dionis, Packt. Talks and Videos Meetups Research Papers D3: Data-Driven DocumentsMichael Bostock, Vadim Ogievetsky, Jeffrey HeerIEEE Trans.
Related:
Related: