Cinema 4D
Renowned for its ease of use, speed and professional results, CINEMA 4D Prime is an ideal choice for all graphic designers looking to add 3D to their toolset. CINEMA 4D Prime's intuitive interface is designed to ease you in to the powerful and exciting world of 3D graphics. With CINEMA 4D Prime you can start creating great-looking 3D images in no time. Adding CINEMA 4D Prime to your existing pipeline of 2D applications opens up a wealth of new design possibilities. import options such as Illustrator or EPS, or simply combine images or movies with 3D objects. CINEMA 4D Prime lets you cost-effectively enter the world of 3D.
XPOP
Author: Reinhard ClausV3.2 for Softimage 2011 SP1+ (Win32/64) / by Reinhard Claus, September 2010 XPOP Menus are fully customizable popup menus that can be used with all scripting languages available in Softimage. download links are at the bottom of the page. New Features for XPOP V3.2 Underlined menu items Icon caching for faster display A few additional icons for boolean ops New Features for XPOP V3.0 Greyed out menu items Icon support (including Checkmark) Icon collection included Object oriented API (similar to Patrick Boucher's python extension for XPOP2) Section headers for more linear grouping than submenus Visual customization options: margins, spacing, font, fontsize, coloring example for an xPOP menu 1. Start XSI then drag-and-drop the .xsiaddon file into the application in order to install it into the USER directory. 2. The addon creates the custom command XPOP(). //This is Javascript code. popup.AddHeader( "Example Popup", 0xBB2222 ); // adds a red header to the popup resulting xPOP menu
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RCTools
Author: Reinhard ClausV5.3 for Softimage 2011-2013SP1 (Win64) / by Reinhard Claus, last update March 2013 The RCTools plug-in is a collection of workflow helpers and filters for Softimage. The supplied popup menu (Script command »rcToolsPopup«) gives you quick access to all the tools. What's new? Version 5.3: Symmetrize function Version 5.2: Mirror Edge/Polygon selection / Flip Edge/Polygon selection command / Paste Point Positions In Place / Global Position constraints (select positive X etc.) / Manual symmetry resolving Version 5.14: Mirror Point selection / Flip Point selection command / now disabling menu items by selection context (5.1->5.12: Bugfix for Flip Point Selection, 5.12->5.13: Paste form no need to freeze whole mesh anymore / bugfix flip point selection - warns now if no symmetry, 5.13->5.14 Flip/Mirror now for polygons and edges also, Preference bug fix) Version 5.0: »Topo Clipboard« functionality. Installation Usage RCTools function reference Peek Section "Topo Clipboard" Swap:
Host your 3D printer projects. Version control included.
Autodesk 123D - 123D Catch turn photos into 3D models
Download 123D Catch PC downloads, updates and requirements for 123D Catch. Download 123D Catch for PC View PC system requirements Microsoft® Windows® 7 (32-bit and 64-bit), Microsoft® Windows® XP Service Pack 3 or higher (32-bit and 64-bit) Intel® Core™2Duo 1 GB RAM 1 GB free disk space OpenGL compatible video card (OpenGL version 1.3 recommended) with 256MB or more memory Internet connection Microsoft run-time libraries* *Under most circumstances, the necessary dynamically loadable libraries (DLLs) will be present on your Windows system. After doing so, you can successfully rerun your 123D Catch install. 123D Catch update history Find the entire 123D Catch release history here. v2.2.3.557 / April 3, 2014 Fix to a false “Offline Mode” alert.
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Free 3D Models, Free CAD Models
3D Web-Collab Platform Sunglass.io Snags 1.7 Million FundingSolidSmack
Founders and TEDfellows of web-based collaborative design solution Sunglass.io, Nitin Rao and Kaustuv DeBiswas, have raised US $1.7 million in seed funding from from top tier investors. We’ve got a pipin’ hot, fairly fresh interview with the founders of Sunglass.io with all the details web-based collaboration platform and a look at how the future of the 3D CAD space is shaping up. Sunglass.io Funded Sunglass was privately funding before their announcement and now they’re bringing in a large Seed dose to boost development and move Sunglass.io to the next level. The $1.7M in funding from General Catalyst Partners, Mitch Kapor, Lerer Ventures, Maynard Webb and others in support of Sunglass.io’s mission to democratize access to design and grow our launched web-delivered platform. Kaustuv DeBiswas Interview We had the opportunity to talk with coufounder Kaustuv De Biswas, TEDfellow, MIT graduate and Phd candidate over on EngineerVSDesigner. The 3D CAD Collaboration Space Sunglass.io App store
pqhoudini
This small site contains project files for my tutorials on vimeo - in the Project Files directory available on the left. It also contains the vimeo tutorials in categorised by subject - see the links on the left. Of course it's not always straightforward to categorise videos which cover several subjects, so the boundaries are not rigid. For all of these tutorials some basic knowledge of Houdini is assumed - at a minimum having mastered all the introductory videos that come as part of the 'Start Here' help. Its worth checking the Vimeo description of each of the videos (which is accessible once you've linked through to the video on Vimeo) for dependencies between the videos - obviously the videos that come in a numbered series are best watched in order - but also some series are best watched after other, more basic, videos. The Vimeo description will point this out. If you have found my tutorials useful do think about donating a few dollars / pounds / euros to help cover my costs.
WebGL Inspector
An advanced WebGL debugging toolkit About WebGL Inspector is a tool inspired by gDEBugger and PIX with the goal of making the development of advanced WebGL applications easier. What Firebug and Developer Tools are to HTML/JS, WebGL Inspector is to WebGL. Note: this is alpha software - if you find bugs, let me know (or better yet, fork and fix them! :) Check out the readme on github for more information. Status There hasn't been an update in awhile, but the project is not dead! Features Extension for injecting into pages Embed in an existing application with a single script include Capture entire GL frames Annotated call log with stepping/resource navigation and redundant call warnings Pixel history - see all draw calls that contributed to a pixel + blending information GL state display Resource browsers for textures, buffers, and programs Live Demo Click here to view a live demo (in a browser that supports WebGL, of course): Install ATTENTION: The extension is now hosted on the Chrome Web Store.
Audi : Paper Liberation | jordibares
This is one of those jobs that pushes our technical tricks to the limit, from the shoot itself that required lots of time and effort to the actual paper carving and of course, paper landing in a natural way but directable and for this we used every single tool under the sky, from XSI to Maya to Houdini, from Zbrush to… anyway… almost all of them. And on the journey I had the luck to work again with extremely talented people that managed their chunk in a such a brilliant way the whole project was a breeze. Starting with a studio shoot we planned to build a rig for the camera and also a air sucking device so we could get in camera as much as possible and instead of doing a fully CG job just substitute the backgrounds with live action from a location shot… the result as spectacular when working at high speeds and highly poetic imagery although every time we needed to lift a lot of paper the air sucking device was limiting us a lot. Director: Nicolai Fuglsig Agency: MJZ Production: BBH