GéoTortue : un projet en cycle 3 (progression n°1) Le projet Ce projet a été mis en place dans le cadre du réseau ambition réussite dépendant du collège Iqbal Masih de Saint-Denis(93) durant l’année scolaire 2009-2010. Les écoles Diderot (ou Saint-Just) et Cézaire ont participé à ce projet. Il est reconduit pour l’année 2010-2011 sous une forme légèrement différente. Deux professeurs de collège interviennent chaque semaine dans une classe de CM2. La co-intervention en salle informatique entre le professeur de collège et le professeur des écoles a pour objectif de former ce dernier à l’utilisation du logiciel GéoTortue. Le contenu 1. commandes Une brève description des commandes de base (av, re, tg, td et vg) est faite à l’oral. Vous pourrez trouver d’autres informations et davantage de descriptions sur l’installation et la prise en main du logiciel GéoTortue en suivant ces liens : 2. Les activités suivantes sont données aux élèves dans l’ordre : Salade 1 Salade 2 Salade 3 Labyrinthe 1 Labyrinthe 2 3. Longueurs Des carrés Des panneaux Des étoiles
Trinket helps you teach with code opinsys/ohjelmointi-opetuksessa Types of Engineers An engineer is a professional who implements various science and mathematics laws and invents new technologies that can benefit the mankind. Almost everything that we use in our daily lives is an invention of engineering, it can be a simple pen used for writing or a space craft launched in the space. Thus, we can say that engineering is a very vast technical field of career development. There are different types of engineers who specialize in specific discipline of engineering. Different Types of Engineers Mechanical Engineers Mechanical engineers, as the name suggests, are engineers who deal with machines and tools. Electronics Engineers Electronics or Electronic engineers are those engineers who design, analyze, test and supervise electronic equipment. Chemical Engineers Chemical engineers are basically involved in utilizing various chemicals in manufacturing of useful products used in daily life. Other Types of Engineers
From Game Design Elements to Gamefulness: Defining Gamification The proceedings of the 2011 MindTrek conference are finally online in the ACM Digital Library, and with it, the paper I co-wrote with Rilla Khaled, Dan Dixon, and Lennart E. Nacke on “defining the damn thing” – that thing being “gamification,” of course. Here’s the abstract: Recent years have seen a rapid proliferation of mass-market consumer software that takes inspiration from video games. Here’s the link to the ACM digital library download: Here’s a download. And here’s the presentation: From Game Design Elements to Gamefulness: Defining “Gamification” It’s been a while since we wrote this paper (almost a year, actually), and my own thinking has changed a bit since – if anything, I have become even more sceptical of what on earth a “game design element” could be, let alone how to determine whether X “is” or “isn’t” one. Reference Sebastian Deterding, Dan Dixon, Rilla Khaled, and Lennart Nacke. 2011.
Light Bot Programmer un robot pour l’amener sur les cases bleues afin qu’il les allume toutes. Les premiers niveaux, disons jusqu’au 6 pour Light Bot 1, servent à se familiariser avec le jeu. C’est aussi le moment où l’on perçoit la bêtise du robot. À partir du niveau 7, la place manque pour les instructions. C’est l’occasion de découvrir ou d’approfondir la notion de récursivité. Ne pas tâtonner mais essayer de faire le programme du premier coup.Se mettre par deux et jouer chacun son tour, un niveau réussi du premier coup vaut un point, du deuxième un demi, du troisième un quart…Essayer de minimiser le nombre d’instructions. 3.1. Si vous n’arrivez pas à jouer ci-dessus, essayez ces liens : Disponible sur Android 3.2. 3.3. Dans ses applications de démonstration, Blockly possède un labyrinthe. 3.4.
Utiliser CMake pour compiler un projet CMake is a tool open source and free to manage the compilation of a project. If we take the classical compilation model, we have: The source files can be files in C, C++, JAVA or any other language. These will be handled by the build script that will call the compiler (or any other tool) to create theexecutable final. The build script can have multiple forms depending on the project and the used Editor: a Makefile; a Code::Blocks project file; one file of Microsoft Visual Studio project; an Eclipse project file; … However, this model has some limitations. This is why CMake was created. This time, CMake, thanks the CMakeLists.txtfile, will produce the build script creating the executable. Of course, to resolve this problem, there are different programs similar to CMake: autotools, scons, Jam... CMake settled simply: by the package manager for Linux distributions, by an installer for Windows, or a file dmg for MAC OS X downloadable directly on the official site. I-D-1. cmake generator g I D-2.
Hopscotch - Coding for kids. Hour of Code Edition BUILDING BIG: Home Page Explore large structures and what it takes to build them with BUILDING BIG™, a five-part PBS television series and Web site from WGBH Boston. Here are the main features of the site: Bridges, Domes, Skyscrapers, Dams, and Tunnels. The Labs Try your hand at our interactive engineering labs. The Challenges Take on the challenges of building big. Wonders of the World Databank Explore our databank of big structures. Local Wonders Investigate big structures near you. Who Builds Big? About the Series Learn more about the shows, and see a chat with David Macaulay. Educators' Guide How to use the Web site, with hands-on activities. Shop Building Big DVDs and books from David Macaulay available at ShopPBS.org. Site Tour Learn more about the features in this site. Site Map The whole site at a glance. Web Credits Feedback Help
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