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The Location Map of Myst

02 april 2023

The Location Map of Myst

The location map of Myst is a puzzle that players must solve in order to unlock the game's story. The game is a graphic adventure created by the Miller brothers (Robyn and Rand), and was first released in 1993 for the Macintosh computer. It became one of the most widely distributed video games of all time, selling more than six million copies worldwide. It spawned a multimedia franchise and inspired clones, parodies, and other video game genres.

The game's premise is simple: the player finds a mysterious book that reveals a detailed description of an island world called Myst. Placing their hand on the last page of the book, the player is whisked away to Myst and must explore this strange place. The game was a commercial success, and its nonlinear plot and mystery elements won it the reputation of being one of the most imaginative games ever made.

Once the book is opened, it introduces the players to Sirrus and Achenar, sons of Atrus, the creator of Myst. They are locked in trap books, colored red and blue, which appear as they walk through the library of Myst. When the player gives either Sirrus or Achenar the final page of their book, they are ripped out of the book and trapped forever in the other book.

There are four Ages in Myst, and each one requires a different linking book to access. These books can be found in the library of Myst, where they can also be used to transport to the Ages.

Each of the Ages has its own map, and if you turn each marker switch in a specific direction, a building will appear on the map that matches the area you flipped it to. Rotating the tower will also reveal a clue about each Age, such as a flashing building or highlighted area on the map.

As you rotate the tower, the buildings will appear on the map in a corresponding order to the locations on the marker switches that you flipped. You can also click on the tower to see a rotation diagram that will help you line up the Ages with their maps.

After you've visited each Age, return to the fortress to get the symbols you need to enter the puzzle board. These will give you the clues you need to open the next Age.

The puzzle board is in the bottom left of the fortress, and has a circular section that spins in all directions. The puzzle board is made up of buttons that total 360 degrees, and the button that has the same number as the lighthouse degree should be pressed to open the door.

You can use the clues to travel to each Age in any order, although you'll have to visit them all in a certain sequence if you want to find the last page of Atrus' linking book. Once you have completed each Age, go back to the location on the map where you got the clue, and the linkage book will be waiting for you.the myst