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Gamifying Instruction

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Jane McGonigal: game designer, author, future forecaster, PhD. Serious game. This article or chapter is incomplete and its contents need further attention.

Serious game

Some information may be missing or may be wrong, spelling and grammar may have to be improved, use your judgment! 1 Introduction Serious games induce some kind of affective or motor learning (understood in very broad sense) at any level. Is Your Lesson a Grecian Urn? How a high school librarian turned turn "uncool" database lessons into a fun, challenging, and competitive game. (SLJ) Gamifying Instruction: Breakouts and Badges!

Flip Badge This! Teaching Students to Love Databases. Presented by Michelle Luhtala, Library Department Chair, New Canaan High School, CT; with Dr.

Flip Badge This! Teaching Students to Love Databases

Brenda Boyer, Teacher Librarian, Kutztown Senior High School, Kutztown, PA Sponsored by Mackin Educational Resources If you view the recording and would like a CE certificate, join the Emerging Tech community and go to the CE Quizzes link in the Community Toolbox. Badgr Developers. Badge the World. Accredible: Easy certification solutions. SlidesMania: Choice Boards and Games Archives. Gamestorming. 50 Ways to Leave Your Paper.

Discussion strategies for your pedagogical toolkit. The Big List of Class Discussion Strategies. Games for Change. Deepworld - Steampunk Crafting MMO Game. CoSpaces: Make your own VR experience. Gamestar Mechanic.

Free Lesson Plans and Games for Learning Civics. Reading challenges/resolutions for the new year. This time of year is ripe for resolutions.

Reading challenges/resolutions for the new year

It’s a good time to resolve to read and, perhaps, to resolve to change things up a bit. The new year may be the perfect time to invite your kids to read a little differently–to suggest they build personal challenges based on their own passions, as well as an array of prompts or intriguing options you might imagine together. Challenge inspirations I was recently inspired by Laura Sackton’s Book Riot post: 50 DIY Reading Challenges to Make 2018 the Best Year of Your Reading Life, as well as Emma Nichols’ collection of 2018 Bookish Resolutions, Both are chock full of clever ways to rid anyone of a reading rut.

Both lists reach well beyond the typical genre challenge. Here’s a taste of Laura Sackton’s first five ideas: 1. BookRiot also gathers a wealth of #Must-Read lists, many would work well for high school. A Pinterest search reveals hundreds of possible reading challenges graphically. Resources — Breakout EDU. Information Fallout. 30 Immersive Storytelling platforms, apps, resources & tools. The following list was compiled by an amazing group of storytellers from around the world.

30 Immersive Storytelling platforms, apps, resources & tools

Last semester, while I was teaching Building Storyworlds: the art, craft & biz of storytelling in 21c at Columbia University, I reached out via a facebook post for immersive storytelling platform, app, resource and tool recommendations. Serious Play - Project Overview. GlassLab Games. On wrapping it up with a meme: reflecting on the semester.

Each semester I ask my Search and the Information Landscape sections to reflect on their learning by thinking about it figuratively and metaphorically, visualizing the landscape and their place in it.

On wrapping it up with a meme: reflecting on the semester

This year, I added the option of a meme to the visualization menu. I wonder what would happen if you asked your students to wrap up their year in the library, their year of learning, or their year in a particular class with a visualization of some sort. Why visualize learning? OASIS. A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking. You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning.

A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

In the November 2016 Executive Summary, the researchers shared: When thousands of students respond to dozens of tasks there are endless variations. That was certainly the case in our experience. However, at each level—middle school, high school, and college—these variations paled in comparison to a stunning and dismaying consistency. Overall, young people’s ability to reason about the information on the Internet can be summed up in one word: bleak. Civic Online Reasoning. If young people are not prepared to critically evaluate the information that bombards them online, they are apt to be duped by false claims and misleading arguments.

To help teachers address these critical skills, we’ve developed assessments of civic online reasoning—the ability to judge the credibility of digital information about social and political issues. These assessments ask students to reason about online content. History Assessments. Beyond the Bubble unlocks the vast digital archive of the Library of Congress to create History Assessments of Thinking (HATs).

History Assessments

Explore over 100 easy-to-use assessments that measure students' historical thinking rather than recall of facts. There are 10 “flagship” assessments, each marked with a ribbon. Flagship assessments (e.g., The First Thanksgiving) have extended features, including annotated sample student responses and “Going Deeper” videos that provide insights into the assessments and ideas for how to use them. The rest of the assessments are “alternative version” assessments (e.g., Napoleon’s Retreat). Each alternative version assessment features different Library of Congress documents but takes the same form as its flagship. An open access resource for faculty and librarians. Scholarly Communications – Library 101 Toolkit. NoodleTools : Show Me Information Literacy Modules.

Welcome - Research Basics: an open academic research skills course - LibGuides at JSTOR. A platform and repository for sharing Framework materials. 23 framework things. PRIMO. Wheel of Sources: Primary and Secondary Sources. Smithsonian Institution. NASA: Explore Opportunities. Library. Citizen Archivist Missions. National Geographic Citizen Science. Bring your lessons to life with Expeditions. The Google for Education team is committed to supporting teaching and learning from anywhere, at any time, on any device.

Bring your lessons to life with Expeditions

40+ FREE digital escape rooms (plus a step by step guide for creating your own) Escape rooms are a fun adventure where you solve puzzles to escape from the room in a short amount of time.

40+ FREE digital escape rooms (plus a step by step guide for creating your own)

I love creating physical escape rooms in my classroom. They are fun and they get the students up and moving in the classroom. However, there are a few drawbacks to physical escape rooms. I have large classes, so usually I need two sets running at the same time. Even with two escape room sets, not everyone will solve every clue. Google Expeditions. Smithsonian Science Education Center. Civics Interactives - For Teachers (Library of Congress) Factitious. Best Games for Kids (CommonSenseMedia)

Game Reviews - Kids Games (CommonSenseMedia) Best Websites for Teaching & Learning. Best Websites for Teaching & Learning honors websites, tools, and resources of exceptional value to inquiry-based teaching and learning.

Best Websites for Teaching & Learning

Sites recognized foster the qualities of innovation, creativity, active participation, and collaboration. AASL Best Apps for Teaching & Learning. 15 Games To Teach Kids About Social Issues - EasyBib Blog. Incorporating games into the classroom is a great way to engage students and increase motivation. But how can social studies and history teachers use games to help students better understand social issues? Our guest contributor and expert on game-based learning, Dr. Matthew Farber, shares his favorite tools: Social impact games are a genre that seek to effect positive changes in society through play. Often, players are put in roles (known as “player agency”) and must make decisions that have impactful consequences.

As a social studies teacher, I have found that they are effective in putting students in authentic situations in which difficult problems get engaged. Free Rice: English Vocabulary. Play PBS KIDS Games Mobile Downloads. Play free PBS KIDS games and learn anytime, anywhere! Features top shows, including Daniel Tiger's Neighborhood, Wild Kratts, Super Why, The Cat in the Hat Knows a Lot About That! , Dinosaur Train and more. More + Play free learning games with your favorite PBS KIDS characters anytime, anywhere. ClassDojo. H5P – Create and Share Rich HTML5 Content and Applications.

ClassTools.net. JeopardyLabs - Online Jeopardy Template. Teacher Toolikt: Our Tools. Tool Categories: Classroom Management Opening Activities. Free Game Show Templates in PowerPoint. While Microsoft PowerPoint isn't the most cutting-edge in presentation software, it is versatile and easy to use.

15 Free PowerPoint Game Templates for the Classroom. 12 Free Jeopardy Templates for the Classroom. INTERACTIVE GAME TEMPLATES. Hopscotch. Metaverse - Create Amazing Things. Bloxels - Build Your Own Video Games. CoSpaces Edu: Make AR & VR in the classroom. Game Development Stack Exchange.

Kodu Game Lab. Quizizz: Fun Multiplayer Classroom Quizzes. Make Learning Awesome! Nearpod. Breakout EDU. GooseChase EDU - Game Library. Tour Creator.