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Handicap et innovation

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Stentrode, l'implant cérébral qui redonne le contrôle aux paralysés. Access Earth - Know more. Do more. Live more. JACO Robot Arm & everyday life - KINOVA ROBOTICS. Robotique d'assistance - Kinova : Kinova. iDAPT. The future of rehabilitation research. Annex 3. 10 best practices. Stephen Hawking Wheelchair – Intel® Technology Helping Others. Prosthetics In Motion NYC:Prosthetic Legs,Prosthetic Arms,Genium,X3,C-leg, Manhattan Prosthetics, NYC Prosthetics, Manhattan Prosthetist, Orthotics/Prosthetics, Prosthetic Foot, Above Knee Prosthetics, Below Knee Prosthetics, Pediatric Prosthetics, Chris. National Organization on Disability. Ruderman Family Foundation » Announcing the 2016 Ruderman Prize in Inclusion Winners! The Ruderman Family Foundation has announced the winners of its fifth annual Ruderman Prize in Inclusion, five grants totaling $250,000 awarded to companies and organizations that operate innovative programs and provide services that foster the full inclusion of people with disabilities.

Ruderman Family Foundation » Announcing the 2016 Ruderman Prize in Inclusion Winners!

This international recognition celebrates inclusive models that can be replicated elsewhere and ensures that resources are available to enable them to continue their work and grow. This year’s winners hail from United States, Israel, Germany and Brazil, and focus on technology, art and design, media, and employment. AXS Lab is a non-profit organization that aims to supercharge the movement for the inclusion of people with disabilities. Its groundbreaking program- AXS Map– is an online database and mobile app that allows users to find, rate and share accessibility information on businesses and buildings throughout the United States. Now, AXS Lab plans to take this one step further. Website: Website: AXS Map. FIRAH - International Foundation of Applied Disability Research. FingerReader. Roy Shilkrot, Jochen Huber, Meng Ee Wong, Pattie Maes, and Suranga Chandima Nanayakkara.

FingerReader

"FingerReader: a wearable device to explore text reading on the go". To appear in the proceedings of the International Conference on Human Factors in Computing Systems (CHI). 2015 ACM [PDF] Roy Shilkrot, Jochen Huber, Connie K. Liu, Pattie Maes and Suranga Nanayakkara. "FingerReader: A Wearable Device to Support Text-Reading on the Go". THE CENTER FOR DISCOVERY. Össur France - Life without limitations. Ottobock France— Ottobock. Global Disability Innovation Hub. Revolutionizing Prosthetics. Capable of effectuating almost all of the movements as a human arm and hand and with more than 100 sensors in the hand and upper arm, the Modular Prosthetic Limb (MPL) is the world’s most sophisticated upper-extremity prosthesis.

Revolutionizing Prosthetics

There are currently six MPLs being used for neurorehabilitation research across the United States, with four more in development. The MPL features: Anthropomorphic (lifelike) form factor and appearance Human-like strength and dexterity High-resolution tactile and position sensing Neural interface for intuitive and natural closed-loop control Sensorization The arm and hand pictured below contain more than 100 sensors. General Specifications *through range of motion Body Attachment Development of a comfortable yet robust body attachment to support the range of movement and load capacity of the MPL for varying amputation levels was accomplished through investigation of multiple volume accommodating and dynamic shape-changing socket methods.

Recommended Reading Cosmesis. Accueil. E-nable.fr – Un réseau de bénévoles passionnés qui utilisent l'impression 3D pour donner au monde un « coup de main » Mission ARM Japan – NPO法人Mission ARM Japanの公式WEBサイトです. Accueil - My Human Kit. IKO Creative Prosthetic System - by Carlos Arturo Torres / Core77 Design Awards.

Project Overview IKO is a creative prosthetic system designed for children to explore and empower their creativity in a playful, social and friendly way.

IKO Creative Prosthetic System - by Carlos Arturo Torres / Core77 Design Awards

The project proposes a new mindset from what current prosthetics are. Missing a limb shouldn't be a disability for a kid when you have the opportunity to explore and augment their potential by creating, playing and learning. The needs of a kid in disability are not always related to physical activity but often alternatively the social and psychological aspect; sometimes a functional element is everything they need, but some other times it might be a spaceship, or a doll house, or a telescope, or a video game controller, or a swim fin... What if kids could use their imagination to create their own prosthetics, their own tools according to their own needs? Project Details Empowering kids in disability to raise their voice, to realize they are indeed special was my first thought when I started the project.

What I saw. A wearable assistive listening device. Walk Again.