Jamestown Bitmoji Project with @MatthewFarber - Teacher Tech
Matthew Farber (author of “Gamify Your Classroom“) shared with me a project his student did using Bitmoji’s to represent the story of Jamestown. This project hits many of the things I value: Integrates technology, not just uses tech.Uses real things that students can relate to.Provides choice.Allows students to be creative.Asks students to communicate their ideas.Lowered fear of risk taking by not having all the elements graded.All students are doing different things.Allow students to figure things out.Values what kids value. The design of the lesson incorporates student interests such as Bitmoji. The Assignment
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PBL Workshop Tools and Resources - TeachThought PD
PBL Workshop Tools and Resources Question Focus PBL Planning Documents
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YouTube vs. Vimeo, What's the Difference?
At TechSmith, our goal is to help our users take advantage of the power of video in their daily jobs. But, making the video is just half of the equation. Choosing where you host your video is one of the most important decisions you’ll make in the planning process. Today, we’ll pit YouTube vs Vimeo! YouTube vs Vimeo Two of the most popular hosting platforms today are YouTube and Vimeo.
Sustainability: the card game
At TED2013, Leyla Acaroglu pondered the question: Paper or plastic? Below, play her sustainability card game. Photo: James Duncan Davidson
Control Alt Achieve: Resources Accommodations
All of my resources are licensed under a Creative Commons Attribution Non-Commercial 3.0 United States license ( In short, you can copy, distribute, and adapt these resources as long as you give proper attribution and do not charge for them. General Session Agenda - "Google Tools for Special Needs" - Google Document link Help Guide - "Google Tools for Special Needs" - Google Document link Slide Show - "Google Tools for Special Needs" - Google Slides link Training video - "Google Tools for Special Needs" - YouTube link
Digital Storytelling: What it is… And… What it is NOT
I was lucky to have shared my childhood bedroom for a few years with my grandmother, when she had come to live with us after an illness. At bedtime, she would tell me stories of her parents and three brothers and growing up in East Prussia, fleeing to the West after WW2 and the things that occupied her mind. I was hooked on storytelling.
App Smashing: Combining Apps for Innovative Student Projects
At this month's CUE conference in Palm Springs, California, a lot of people were geeking out about "app smashing": the process of using -- or "smashing" -- different apps together to complete tasks and create rich student projects. In the session "App Smashing: Using Several Different Apps to Do Richer Student Projects," Jon Corippo introduced the concept to an eager audience of educators. (You can see his slides here). Corippo, Director of Curriculum and Instruction at Mariposa County Office of Education, attributes the concept to Greg Kulowiec. App smashing involves these steps:
April 2016: Virtual Reality in the Classroom
We hear a lot of talk about the use of augmented and virtual reality in the classroom to support teaching and learning. Here is a simple explanation showcasing the difference between them. Augmented Reality One way to experiment with and learn more about augmented reality is with the use of the iPad and the app Quiver (previously known as colAR Mix).
Web Tools for Teachers: Digital Storytelling
There are a lot of great digital storytelling tools on the web. The tools below are free, easy to use, and they do what they say they will do: Animoto– Educators can apply for a free Animoto Plus account for use in the classroom. Its powerful features can be used to create stunning presentations incorporating images, video clips, music and text. Capzles– Create rich, multimedia experiences with videos, photos, music, blogs and documents. Creaza Cartoonist– Cartoonist is an online tool to create cartoons or personal digital stories, consisting of professional backgrounds, characters, props, images and text.
Why App Smash?
Inspired by the last #1to1iPadChat , I thought it was time to post on the world craze that is App Smashing. The term App Smash was coined by the great Greg Kulowiec (@gregkulowiec) from EdTech Teacher fame. It is a hot topic in EdTech and obviously has its own Hashtag – #AppSmash. What is an App Smash? Content created in one app transferred to and enhanced by a second app and sometimes third. Preferably the final product is then published to the web – remember, digital presence is the new résumé (CV).
Augmented Reality and Virtual Reality in the Classroom
Augmented reality and virtual reality. Are these buzzwords or are they things that can be used to improve learning? Today Steven Anderson@web20classroom brings back the veil and helps us learn about these emerging technologies.