Introduction What is Arduino? Arduino is a tool for making computers that can sense and control more of the physical world than your desktop computer. It's an open-source physical computing platform based on a simple microcontroller board, and a development environment for writing software for the board. Arduino can be used to develop interactive objects, taking inputs from a variety of switches or sensors, and controlling a variety of lights, motors, and other physical outputs. Arduino projects can be stand-alone, or they can communicate with software running on your computer (e.g. Flash, Processing, MaxMSP.) The Arduino programming language is an implementation of Wiring, a similar physical computing platform, which is based on the Processing multimedia programming environment. Why Arduino? There are many other microcontrollers and microcontroller platforms available for physical computing. Inexpensive - Arduino boards are relatively inexpensive compared to other microcontroller platforms.
Drones SCISS According to our user survey from 2012, the average Uniview™ user runs two realtime shows per day, the rest being pre-rendered movies produced in Uniview or by other means. Regardless, in the course of a year Uniview is used to deliver understanding and inspiration to millions of people. The Uniview™ suite of software, developed by SCISS in close collaboration with academic and scientific partners, is one of the most widely used systems for visualization in dome theaters. With an integrated video player and rapid production tools, the Uniview™ suite delivers a complete set of tools for dome theaters. Integrated Fulldome Video Uniview integrates a high quality video player for mixing realtime and movie playback. Realtime Data Uniview has access to a network of daily updated satellite imagery that can be integrated in a show at minutes notice. Professional Render Quality Uniview combines careful art direction with innovative visualization techniques. Rapid Production Open Interface Domecasting
Overview We're thrilled to announce the launch of Processing 2.0—the latest incarnation of the programming language, development environment, and online community that has grown dramatically since its debut in 2001. This new release builds on the versions of Processing that have been downloaded almost two million times. We invite you to download Processing 2.0 from www.processing.org. The Processing software is free and open source, and runs on the Mac, Windows, and GNU/Linux platforms. For the past twelve years, Processing has promoted software literacy, particularly within the visual arts, and visual literacy within technology. Processing seeks to ruin the careers of talented designers by tempting them away from their usual tools and into the world of programming and computation. The Processing 2.0 release focuses on faster graphics, new infrastructure for working with data, and enhanced video playback and capture. Education Culture Research Foundation History Links Thank you.
Data protection and privacy authorities (other) Make Music With Your Body Wearing the MIDI... | Designers of Things Blog Make Music With Your Body Wearing the MIDI Controller Jacket (Video) When a great song comes on at the club, it often seems as though you can feel the music straight through your body. But what if an artist could use their body to create that track in the first place. Machina, a wearable technology brand geared towards geeks, designers and artists, have created at jacket that connects to a MIDI controller to do just that. The MIDI controller jacket has six sensors that use your body to create commands interpreted by the computer. The left sleeve includes an altimeter, a sensor that measures the distance between your body and the ground and a magnetometer, which is like a compass. The jacket comes with preset and initial configurations but are all highly configurable by the user. The Creators Project featured Machina’s MIDI Controller jacket in a five-minute documentary. You can check out the documentary on Machina’s MIDI controller below or via the link. Image source: Creators Project
» Pentagon to Build Robots With ‘Real’ Brains Alex Jones Technology would make robots “truly autonomous” Paul Joseph Watson Infowars.com April 11, 2013 A Pentagon-funded team of scientists have constructed a machine that functions like a human brain and would enable robots to think independently and act autonomously. Image: YouTube Researchers for DARPA (Defense Advanced Research Projects Agency) have created a device that “looks and ‘thinks’ like a human brain,” James K. The program is called “physical intelligence” and is capable, “without being programmed like a traditional robot, of performing actions similar to humans,” making it the first incarnation of a robot that can perform “truly autonomously” without human input. “What sets this new device apart from any others is that it has nano-scale interconnected wires that perform billions of connections like a human brain, and is capable of remembering information,” writes Sandra I. Last month, award-winning military writer and former intelligence officer Lt. Tags: science, technology
Data protection authorities U.E. Robótica Quais habilidades e competências seu filho desenvolve ao fazer um curso de robótica Quando você vai ao shopping e a porta de entrada se movimenta sozinha permitindo sua passagem, saiba que essa comodidade só é possível graças ao uso da robótica. O elevador parou no andar desejado e abriu para você sair? Outro exemplo de robótica que - está certo quem já fez a lição! -, se faz presente cada vez mais no mundo moderno, repleto de peças e sensores controlados por computador. Entenda, portanto, robótica como a integração das partes de uma máquina de modo a colocá-la em funcionamento com uma função pré-estabelecida. São muitos os campeonatos de robótica hoje disputados no País, atraindo competidores de diferentes idades - o fascínio é enorme, inclusive entre adultos. Eis aí uma das razões que justificam o aprendizado de Robótica por seu filho. Para ler, clique nos itens abaixo: 1. Vários conteúdos apresentados em sala de aula podem ser detalhados no curso de Robótica. 2. 3. 4. 5. 6. 7. 8. 9.