Caine's Arcade | A cardboard arcade made by a 9-year-old boy. Projects | GeekDad This is the kid version of an experimental “passive dynamic” robot from Cornell University. The original was built of Tinkertoys. Image: Kathy Ceceri The popular image of robotics research involves big budgets, state-of-the-art technology and the latest materials. Having spent the last year working on a kids’ book of simple robotics projects, I’ve been fascinated to discover how many robotics innovators are using everyday crafts materials and basic components in their work. Here are a few I found particularly inspiring: 1. Most robot grippers look like hands. 2. At the University of California at Berkeley in 2008, researchers designed a tiny six-legged robot called DASH (Dynamic Autonomous Sprawled Hexapod) that could scamper across the floor as quick as a cockroach. 3. At Cornell University in New York in 1998, engineer Andy Ruina built a set of walking robot legs out of wooden Tinkertoys. 4. 5.
Razor Robotics - Robot Guides for Beginners, Educational Resources, Careers Advice and much more! Instructables.com 56 46 25 146 3259 15315 24453 91.3K 3126 4190 108 121.2K 311.3K 652.0K 25686 22703 21912K 26583 291.1K 918.7K 18664 4199 28862 261.2K 411.9K 151.0K 642.2K 501.2K 1073.1K 5314 19823K 11796 761.7K 12800 34689 16503 591.5K 9882 19584 7429 381.3K 31894 381.1K 312.0K 19588 7532 311.3K 26829 21727 271.0K 191.8K 14624 33876 601.1K 321.3K 884.1K 401.7K 20962 20-Time In Education Inspire. Create. Innovate. STEM - Lower School Technology Educate to Innovate and the National Video Game Challenge are all White House STEM initiatives The acronym STEM stands for Science, Technology, Engineering, and Mathematics. This program was started by Judith A. Ramaley, the former director of the National Science Foundation’s education and human-resources division. This approach to education is designed to revolutionize the teaching of subject areas such as mathematics and science by incorporating technology and engineering into regular curriculum by creating a “meta-discipline.” There is more; STEM Education attempts to transform the typical teacher-centered classroom by encouraging a curriculum that is driven by problem-solving, discovery, exploratory learning, and require students to actively engage a situation in order to find its solution. Dr. Take a look at The Marshmallow Challenge by clicking the image below Click the image on the for more design challenges
For Schools « Digital Explorer Digital Explorer’s online Academy for Exploration is where schools and expeditions connect. We encourage experiential learning, both inside and outside the classroom, and create multi-faceted education programmes to encourage young people to discover new perspectives on their world. Translating expedition content into educational programmes that link to National Curriculum topics or work schemes, we create exciting and inspiring resources which are also relevant and usable within the UK curriculum, and are an asset to the topic taught – ‘living learning’ wherever possible! Explore the links on the left for: Curriculum-linked classroom resources based on expeditionsEvents and speakersLively and practical teacher trainingLive links with expeditions All resources are free and are downloadable from the Resource Bank.
Robot Basketball Lesson courtesy of TryEngineering Summary In this activity, students in grades 5 to 12 learn about accuracy and precision by working in teams to design and build a robotic basketball player that can nail three free-throw shots in a row. Grade level: 5 -12 Time: Three or four 45-minute session Learning objectives After doing this activity, students should be able to: Understand and implement the engineering design process to solve a problemUnderstand the difference between precision and accuracyUse knowledge of simple machines to refine the projectile’s trajectoryCalculate accuracy percentages and use scatter plots to visualize precision Standards National Science Education Standards Content Standard B: Physical Science. Principles and Standards for School Mathematics Measurement Standard. Common Core State Mathematics Standards Materials Put all of the materials on a resource table: PreparationSet up the “Testing Zone.” Have 3 testing ping-pong balls in a cup at the starting line. Procedure 1. 2. 3.
Howtoons The Ultimate STEM Guide for Kids: 239 Cool Sites Mobile Learning Playground 2015 - ISTE Mobile Learning Network Join us for interactive fun in Philly! Engage-Learn-Play! Interactive Presentations and Table Topics Presentation Station 1 Making Your Smart Devices Smarter: Gadgets Robbie K. This presentation will highlight the latest innovations in emerging mobile smart accessories and gadgets for enhancing teaching and learning including the updated Appapedia Mobile App Resource Center PreK-Careers Mobile Sensor Apps for Learning: Turn Your Mobile Device into a Science Lab Space Rebecca E. Have STEM students collect meaningful data inside or outside of class, on field trips, or at home. Mobile Apps for 3D Modeling and Printing Dr. This session will demonstrate a variety of apps that can support designing for 3D modeling, especially for the purpose of 3D printing. Hackathon: Hack Your Class Chris Luchs, Associate Dean, Career Technical Education, CCCOnline and Kae Novak, Instructional Designer, Front Range Community College What is a Hackathon? Mobile Games That Are Not "Chocolate-Covered Broccoli" Dr. Dr.