Bracelet - The Future is Now
(A) These general website terms and conditions of use (hereinafter referred to as the “General Terms and Conditions”) set forth the terms and conditions applicable to the website (hereinafter referred to as the “Site”). (B) The Site is the exclusive property of CN2P (hereinafter referred to as the “Company”). (C) The purpose of the Site is to present the project developed by the Company (the “Project”) and to enable the collection of donations through the Site in order to finance the completion of the Company’s Project (the “Donations”). 2.1 Definitions For the purposes hereof, capitalized terms shall have the meaning given thereto below, unless the context requires otherwise: “Company” means CN2P, a société par actions simplifiée incorporated under the laws of France, whose registered office is La Grande Arche Paroi Nord 92044 Paris La Défense, registered under number RCS Nanterre B 808 557 573; 2.2 Interpretation (ii) plural terms include the singular and vice versa;
Image Segmentation
pff's homepage Below is a C++ implementation of the image segmentation algorithm described in the paper: Efficient Graph-Based Image Segmentation Pedro F. The source code is available as a tgz file segment.tgz, or zip segment.zip (updated on 3/21/07). Example segmentation results: Segmentation parameters: sigma = 0.5, K = 500, min = 50. Segmentation parameters: sigma = 0.5, K = 1000, min = 100.
'Ninja Run' May Be the Craziest VR Locomotion Technique Yet
This is ‘Ninja Run VR’, and its yet another take on the ever present problem of user locomotion in VR experiences. But, as crazy as the concept looks, there may be some method to its madness. The question of how best to allow users of VR apps, games and experiences to move around a virtual space is still a hot topic among players and developers. Now, a developer has come up with a new take on the problem, one that on the surface may well look, well, a little “batshit crazy”. “In many popular anime and cartoons, characters depicted to be moving very fast are often illustrated with their hands and arms trailing their torso in the direction they are moving,” Hall tells us, “Even though is is unrealistic, it does induce the notion that the person has a super power to move very fast.” The developer has begun to flesh out his concepts too, this has resulted in a demo experience which adopts the technique.
Quickposes: pose generator for figure & gesture drawing practice
DIY Hololens by FultonX
I wanted to go ahead and develop Hololens apps. Here is Microsoft's live demo video: After experimenting and seeing a couple AR kickstarters, I figured out a way to develop comparable hardware... at least for prototyping. The HMD costs ~$10 and it projects any mobile phone image enlarged at 16" from the eye. I plan to add a Leap Motion, depth sensor, and/or tracking to be able to interact with virtual objects. Edit: TBD items: Google Tango tablet integration: All inclusive sensors and mobile form-factor (fastest road to victory): Without Google Tango: Depth sensor could also just be a head mounted Kinect using: Head tracking could be done with Playstation Move.me at first: Added ideas not on the real Hololens: Pupil tracking idea here:
These Overly Complicated Light Switch Covers are Awesome
Jan 12, 2015 Green Tree Jewelry has created a series of wooden light switch covers for your home that involve gears, levers, fulcrums and toggles to overly complicate the process of turning a switch on and off. The San-Diego based design company specialized in creating products from wood including jewelry and kinetic art. According to the company’s website, Green Tree arose like a Phoenix from a tragic fire: Lance Nybye Jr. & Sr. stumbled upon the idea of Green Tree Jewelry after a fire consumed their previous business of laser engraving bats. You can see much more of their interesting artwork at online links below. [via Ripsaw99 on reddit]
Two Way Acrylic Mirror Cut To Size
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best method for tracing a jpg image • sketchUcation • 1
I make a snaphot from the su forum!With default parameters and without regulate anywhere in any progs that give that! (skp final file linked)Inside Expression 3 (i have not the original expression file by graphinc! so snapshot above so JPG compression don't help! redfish1.jpg You will have choice to export in different format Illustrator Ai ... exportai.jpg ...and EPS, PDF and FLASH I had taken AI 7.0 then import inside Moi then export directly in format SKP Inside Moi (who can accept also EPS, PDF ) redfishmoi.jpg Moi export default parameters redfishmoi1.jpg Inside SKP : for a direct work without any regulates it's not so bad! Funny the original black circle eyes has disapeared maybe black is the transparent color somewhere! redfishsu.jpg redfish.skp
for Unity | MiddleVR
“Simplicity is the ultimate sophistication” — Leonardo da Vinci “Unity is a 3D application development tool that has been designed to let you focus on creating amazing 3D application.” MiddleVR is the perfect plugin to bring immersive capabilities to your Unity applications in a few minutes! MiddleVR adds the following capabilities to Unity: Scale one visualization with user-centric perspectiveSupport for 3D interaction devices such as 3D trackers (see full list on the right)S3D – Stereoscopy (active, passive)Multi-screens / multi-computers synchronization for higher-resolutions and impressive VR systems3D interactions: navigation, manipulationImmersive menusCustom graphical user interfaces (in HTML5)Display any webpage inside your virtual world Thanks to the simple and powerful MiddleVR plugin for Unity, create and experience interactive & immersive VR applications in minutes! MiddleVR comes in several editions. See the latest Changelog to learn more about the latest features