Keyboard + Mouse or Die, PC Gaming Community
Welcome to the March version of our PC build guides. As with before, we have implemented hard price limits ($500, $800, $1300, $1800) on ourselves and have had to make tough decisions with each build. Your personal budget will likely be flexible, but we hope this article will give you a baseline. You can of course spend more or spend less, but you run into a case of diminishing returns at either end. Please keep in mind that pricing information is immediate and may not necessarily reflect real prices by the time you have read this article.
User story
History[edit] User stories originated with Extreme Programming (XP), whose first written description in 1998 only claimed that customers defined project scope "with user stories, which are like use cases". Rather than offered as a distinct practice, they were described as one of the "game pieces" used in the planning game. However, most of the further literature thrust around all the ways arguing that user stories are "unlike" use cases, in trying to answer in a more practical manner "how requirements are handled" in XP and more generally Agile projects. This drives the emergence, over the years, of a more sophisticated account of user stories. [1] In 2001, Ron Jeffries proposed the well-known Three C's formula, i.e.
Agile Principles and Values, by Jeff Sutherland
Individuals and interactions are essential to high-performing teams. Studies of "communication saturation" during one project showed that, when no communication problems exist, teams can perform 50 times better than the industry average. To facilitate communication, agile methodologies rely on frequent inspect-and-adapt cycles. These cycles can range from every few minutes with pair programming, to every few hours with continuous integration, to every day with a daily standup meeting, to every iteration with a review and retrospective. Just increasing the frequency of feedback and communication, however, is not enough to eliminate communication problems. These inspect-and-adapt cycles work well only when team members exhibit several key behaviors:
Object-oriented design
Object-oriented design is the process of planning a system of interacting objects for the purpose of solving a software problem. It is one approach to software design. Overview[edit] What follows is a description of the class-based subset of object-oriented design, which does not include object prototype-based approaches where objects are not typically obtained by instancing classes but by cloning other (prototype) objects. Object-oriented design is a method of design encompassing the process of object-oriented decomposition and a notation for depicting both logical and physical as well as state and dynamic models of the system under design.
Principles behind the Agile Manifesto
We follow these principles: Our highest priority is to satisfy the customer through early and continuous delivery of valuable software. Welcome changing requirements, even late in development. Agile processes harness change for the customer's competitive advantage. Deliver working software frequently, from a couple of weeks to a couple of months, with a preference to the shorter timescale. Business people and developers must work together daily throughout the project.
[GUIDE]How to Enable .net Framework 3.5.1 Offline in Windows 8
Many of us are using Windows 8 Developer or Consumer Preview.While using Windows 8 Beta version,sometimes you will get the message to install .net framework,for running those applications which require .net Framework to operate. But it becomes quite difficult for us to download and install Microsoft .net Framework online.There can be many reason for that. Know here question arises that Windows 8 comes with pre-installed .net framework application,then why it is asking for re-installation.It is because Windows 8 beta Setup doesn't install the .net Framework,we have to manually install it. How to Install / Enable .net framework 3.5.1 in Offline mode Go on "Search" Option of Windows 8 and type cmd
Lean Startup
Lean startup is a methodology for developing businesses and products. The methodology aims to shorten product development cycles by adopting a combination of business-hypothesis-driven experimentation, iterative product releases, and validated learning. The central hypothesis of the lean startup methodology is that if startup companies invest their time into iteratively building products or services to meet the needs of early customers, they can reduce the market risks and sidestep the need for large amounts of initial project funding and expensive product launches and failures.[1][2] History[edit] Although the lost money differed by orders of magnitude, Ries concluded that the failures of There, Inc. and Catalyst Recruiting shared similar origins: "it was working forward from the technology instead of working backward from the business results you're trying to achieve.
Agile Software Is A Cop-Out; Here’s What’s Next
Never has a new trend annoyed me as much as Agile. Right from the get-go, the Agile Manifesto revealed the weaknesses and immaturity of the founding principles. The two most disturbing: “Working software is the primary measure of progress” and “Business people and developers must work together daily throughout the project.”
Wealthfront Knowledge Center
If you’re considering an MBA, you face two separate but related questions: Is the degree worth it? And, How will I pay? They are important questions because so many people, including many of our clients, consider going back to school when they want to change careers. But an MBA isn’t an automatic ticket to success, and it carries a high price.
Here's What The Average Tech Startup Looks Like
Between reading GeekWire every day, watching the Tech Stars Seattle Demo Day pitches, seeing the latest infographic from Gist, talking to Angels and VCs, and discussions with fellow venture backed entrepeneurs, I have lately been wondering what the “average” tech startup looks like today. It is a lot smaller than I had thought. To help answer this question, I turned to the detailed information published on the Tech Stars web site. This is a treasure trove of statistics, listing 104 graduate startups, from the initial 2007 class in Boulder to the Spring 2011 classes in Boulder, Boston, and New York (including 2010 Seattle, but not the Fall 2011 Seattle graduates). Unfortunately, YCombinator and 500 Startups do not post equivalent data on their 350+ similar graduates, but 104 is quite a good sample size. First to note, is that although Tech Stars is five years old, 84 of the 104 companies listed are less than three years old.