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Why sign in to Chrome - Google Chrome Help When you're signed in to Chrome on different devices, you can sync bookmarks, history, passwords, and other settings across them. Learn how to sign in to Chrome. To help keep your data private: Only sign in to Chrome from trusted devices. Choose what to sync & how to protect it By default, when you sign in to Chrome, all your Chrome data will be synced to your Google Account. If you don't want to sync everything, you can also select what types of Chrome data to sync. On a trusted computer, open Chrome and sign in. On a Chromebook? Personalize your Google experience with browser history The Google Web & App Activity setting includes an option to store your synced Chrome browsing history as part of your saved activity. This activity may be used to personalize your experience on other Google products, like Search or ads. You can always control and review your activity at My Account. Share this: Megan is a Google Chrome expert and the author of this help page. Was this article helpful?

e-Adventure Map Maker Google Map Maker officially closed on March 31, 2017, and many of its features are being integrated into Google Maps. Since 2008, the Google Map Maker community has edited and moderated millions of features to improve the Google Maps experience. To make it easier for all Google Maps users to contribute changes to the map, we’ve started to graduate functionality from Map Maker to Google Maps on both desktop and mobile. Key editing features currently available in Google Maps include: We’ll continue to add new editing features within Google Maps on an ongoing basis. To keep contributing your local knowledge to Google Maps and engage with a passionate community of likeminded individuals, we invite you to join the Local Guides program where you can do things like: Earn points Unlock rewards for submitting edits and other information Get early access to new Google Map features.

Educational games research Google Fiber Healthy Habits for TV, Video Games, and the Internet Listen TV, interactive video games, and the Internet can be excellent sources of education and entertainment for kids. But too much screen time can have unhealthy side effects. That's why it's wise to monitor and limit the time your kids spend playing video games, watching TV, and using the Internet. What's Recommended? The American Academy of Pediatrics (AAP) issued these guidelines for screen time: Babies and toddlers up to 18 months old: No screen time, with the exception of video-chatting with family and friends.Toddlers 18 months to 24 months: Some screen time with a parent or caregiver. Kids should have a wide variety of free-time activities, like spending time with friends and playing sports, which can help develop a healthy body and mind. Screen Time Here are some practical ways to make kids' screen time more productive: Talking Is Important Talk to kids about what they see on screens, and share your own beliefs and values. Here are some suggestions:

Fusion Tables - Gather, visualize, and share data tables online Bust your data out of its silo! Get more from data with Fusion Tables. Fusion Tables is an experimental data visualization web application to gather, visualize, and share data tables. Visualize bigger table data online Filter and summarize across hundreds of thousands of rows. Two tables are better than one! Merge two or three tables to generate a single visualization that includes both sets of data. Make a map in minutes Host data online - and stay in control Viewers located anywhere can produce charts or maps from it. Visualize bigger table data online Import your own data Upload data tables from spreadsheets or CSV files, even KML. Visualize it instantly See the data on a map or as a chart immediately. Publish your visualization on other web properties Now that you've got that nice map or chart of your data, you can embed it in a web page or blog post. See how journalists and nonprofits around the world use Fusion Tables Two tables are better than one! Make a map in minutes Share that map!

GameSearch.it - Videogiochi per console, Pc, Mobile, Gamification, Game Art, Applied Games, Serious Games, Eventi, Retrogame Stopping the Gears Last February, we let you know we were shifting our focus from Gears to HTML5. Over the last year or so, we’ve been working closely with other browser vendors and standards bodies to help define and standardize HTML5 features across browsers, and we’ve worked hard to improve these HTML5 capabilities in Chrome: We implemented support for application caches, which are a great replacement for Gears’ offline features. App caches are already being used by web apps like the NYTimes app in the Chrome Web Store. There is also full-featured debugging support for application caches in Chrome’s developer tools.Together with our friends at Mozilla and Microsoft, we proposed, specified, and implemented the IndexedDB API. With all this now available in HTML5, it’s finally time to say goodbye to Gears. The code itself will of course remain open source, and anyone is free to use it. Our mission with Gears was to enable more powerful web applications.

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