Cybertecture Mirror. It’s a mirror.
It’s a TV. It’s an internet portal. And it’s crammed full of the very latest technology: an Intel® Core i3 Processor, Windows® 8 software, Wi-Fi functionality and TV function with built-in speakers. It’s Tech2O’s interactive Cyber Mirror. It comes in two amazing forms. Cyber table The Mirror Screen is the next step… technology that combines the best of TV, internet and tablet in a beautiful, practical format. Take a look at that gleaming mirrored surface. The intuitive operation and interactive touch screen technology (with advanced sensors) makes Tech2O’s Cyber Mirror effortless to use. Tesco trials 'magic mirrors' and digital mannequins to entice shoppers. Tesco is testing out a selection of interactive technologies – including a "magical" augmented reality mirror and a digital mannequin – in three of its UK stores, with the aim of creating a multi-channel shopping experience for customers of its F&F clothing range.
The supermarket chain is running the digital retail pilot in Coventry, Woolwich and Broadstairs, in partnership with Cisco. All three stores are equipped with a digital signage unit, advertising the various clothing lines available through F&F, and a self-service touchscreen kiosk, which customers can use to browse and make purchases using chip-and-pin. The kiosk, developed by Retec Interface, allows customers to browse not only the clothing lines available in-store, but also the extended ranges available online. They can order garments for collection or home delivery, find items in sizes not available in-store, and use barcode scanners for product ratings, reviews and suggested accessories. Online influence. Www.cisco.com/web/about/ac79/docs/retail/StyleMeEngagementOverview_120611FINAL.pdf. High-tech shopping experiences: the data behind digital retail. A new survey by networking giant Cisco offers data into how consumers shop when confronted with high-tech, immersive digital retail experiences.
Networking giant Cisco this weekend released a survey offering new data into how consumers feel about high-tech, immersive shopping experiences. The data -- released in time for the annual National Retail Federation Convention -- is an interesting look at how shoppers are confronting increasingly complex retail environments. Cisco calls the new hybrids "mashops," a mash-up of a brick-and-mortar retail environment and the digital one layered on top of it. In general, Cisco found that digital content can indeed "frequently trigger consumers to buy. " From a sample size of 1,000 U.S. and 1,000 U.K. shoppers, it found that: The company also offered more granular data about how shoppers actually used the technology, instead of how they merely thought they'd use it.
SelfieCity Might Be The Ultimate Data-Driven Exploration Of The Selfie. While there have been countless thinkpieces, critical examinations, and conversations centered around 2013's word of the year, few have properly explored the selfie in such a rigorous way with insane statistics to back it up.
If you've ever wondered: Do more men or women take selfies? Do people who use Instagram in Berlin look older? Projects. New Technology to Lure Shoppers. John Lewis' virtual dressing room technology in action - V3.co.uk Labs - a blog from V3.co.uk. V3 headed down to John Lewis on Thursday to try out its new virtual dressing room technology.
The retailer is running a six-week pilot of two virtual dressing rooms in its flagship Oxford Street store. The technology has been developed by Cisco, and is a combination of mirror, cameras and scanning software, especially developed for this project. The first step is to register your name and email on the Cisco Cius tablet provided, so that John Lewis can email you any photos and information about the clothes after your session. Anyone familiar with Microsoft Kinect will find the StyleMe mirrors easy to use, as the user interface is very similar. When you first stand in front of the mirror, the cameras take a scan of your body dimensions and joints, which allows the technology to match the clothes to your shape. Then you just place your hand over one of the on-screen icons to carry out actions, such as try on item or take photo, or sweep your arm across the screen to scroll.
Virtual Dressing Room. TV and audio-visual. Live TV accounted for 90% of all viewing in 2012, with the average viewer watching just over 4 hours daily Online TV revenue in the UK has increased 12-fold in the last five years, from £21m in 2007 to £258m in 2012.
Year on year, the total market grew by 40%. Seven per cent of UK consumers had a Smart TV at the end of the March 2013. Of those 77% have connected it to the internet. Total UK TV industry revenues increased by 0.8% year on year in 2012, reaching £12.3bn. Download this section Download full document The total expenditure by public service broadcasters on first-run originated TV programmes specifically for viewers in Scotland was down 6% from 2011 to 2012 to £52m.