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DungeonMorph Dice (Dungeon Geomorphs) by Joe Wetzel Thanks for everyone's support! If you've missed the pledging deadline, go to to get on the email list which will announce when the dice (and cards, font, pdf, etc.) will be generally available and can be ordered online. Note that the dice & card production timeframe is late summer, but it is possible the electronic items will be ready earlier. Kickstarter pledgees will get their rewards before the products are generally available. DungeonMorph Dice will remind many long-time gamers of the classic dungeon geomorph booklets of dungeon maps.

Star Frontiersman For many of us, Star Frontiers was our first foray into science fiction role-playing. For a few of us, it was our very first role-playing game! We recall the first time we peeled the plastic wrap from the box, felt those little plastic ten-sided dice in our hands. We flipped through the book and were instantly transported to the setting through the artwork of Easley and Elmore, who brought the amazing races to life. It was distinctly different from other role-playing games of the same era: it didn't have restrictive character classes to box in your imagination; it was new and innovative rather than a rehash of older (though beloved) themes. It wasn't Star Trek, wasn't Star Wars, and wasn't Flash Gordon or Buck Rogers... it was new and we loved it.

Victory Point Games Sign of the Pagan from Richard Berg portrays the most famous battle of one of history’s most feared figures – Attila the Hun. It is considered by some to be the battle that saved Western Europe from the Huns and, for the most part, put an end to Attila’s wide-sweeping drives for loot. The Battle of the Catalaunian Fields was fought as the age of the Roman West faded away and the Dark Ages began. As Attila’s Huns and their Germanic barbarian allies moved into Western Europe, leaving a trail of pillage and destruction behind and threats of more violence to come, the remnants of the Western Roman Empire joined with their former enemies, the mighty Visigoth tribe, to stop the deadly invasion.

The Finer Points of Teaching Rules The board gaming hobby brings child-like fun to adults. This grade of fun exists at the core of board gaming and cannot be found in most other adult hobbies. Having tapped this "premium" fun is what keeps board gamers longing for gaming opportunities and eager to experience new games. Yet despite the fun present at most tables where games are being played, some board gamers lack one skill essential to assuring that every game experience is as fun and enjoyable as it could be. That skill is teaching the rules. Mike's 2nd Wargames Page Not a game, but a set of counters for naval battles. If you ever wanted to re-enact Jutland or Leyte Gulf, but your budget for miniatures limited you to the Monitor vs the Virginia, your ships have come in! I'm recreating every major warship that existed from the 1890's to the end of WWII, plus many ships that were started but never finished, or proposed but never built. They are sized for standard hex maps, but they're also suitable for games that use more realistic movement.

Dead of Winter Crossroads Cards Creator Welcome to the Dead of Winter: A Crossroads Games Crossroads Card Creator. Crossroads is a new series from Plaid Hat Games that tests a group of survivors' ability to work together and stay alive while facing crises and challenges from both outside and inside. Click here to order Dead of Winter: A Crossroads Game. Crossroad Cards help tell the story of each session of Dead of Winter.

Don’t Call It A Comeback: GameCamp 2010 By Kieron Gillen on May 10th, 2010 at 7:47 pm. This is the second Gamecamp. Organised by awesome people, hosted by PayPal/Gumtree/eBay with food from Pizza Express and booze from Unity, it works on the unconference model. In short: a conference without a plan. People turn up. Anyone who wants to try and run a session, can do so.

Home Page - TimeWellSpentGames.com - Where any time spent playing games is time well spent! Warehouse Clean Out Sale!!! Time Well Spent Games Rotating 20+ Clearance Sale Do want to find a great bargain? This is the place. We will have at least 20 items on clearance at all times marked down anywhere from 50% to 90% off the MSRP. Gaming with Kids: From D&D to Fiasco It’s official, 4E D&D is a dead at the after-school gaming club. At the moment the students are really grooving on playing Fiasco – we’ve played three weeks in a row and I’ve had new kids showing up wanting to play, or just watch, based on word of mouth. That’s really odd (and cool) to me since having run the club for the past eight years that’s not something I’ve experienced. Unlike the D&D games I’ve run (including both AD&D and 4th edition), the kids are fully engaged, attentive, and actively participating. It’s really enjoyable to watch, and more importantly, to play.

Dice Age - These ain't your grandpappy's dice! by Tristan V Convert Please read these Terms and Conditions carefully before using the webpage. By using this webpage you signify your consent to these Terms and Conditions. If you do not agree to the Terms, please do not use the webpage. The webpage is maintained by Tristan Convert for your personal entertainment and information. Please feel free to browse the webpage. You may download material displayed on the webpage for non-commercial, home personal use only, provided you keep intact all copyright, trademark and other proprietary notices.

Hilinski Crokinole Boards home for-sale how-we-build crokinole crokinole-gallery crokinole-slideshow premium-slideshow about-us Welcome to Carl and Stan Hilinski's crokinole and carrom web page. Crokinole and carrom are very old, wooden board games that were invented hundreds of years ago, We make them for fun and almost no profit. Each board is one-of-a-kind; we do not like to make duplicates! You can see pictures of our past boards in our crokinole gallery and in our carrom gallery, and you can now see a slideshow of our crokinole boards. You can also see a slideshow of our custom and special crokinole boards. Council of Five Nations - Adventure Gaming Convention - General Information Overview Council of Five Nations XXXVI October 11-13, 2013 General Information Overview Last Update: Tuesday, October 5th, 2013 Council of Five Nations is the SWA's annual gaming convention, held every year on Columbus Day Weekend in October. It is one of the longest-running adventure gaming conventions in the world.

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