Student-Community Collaboration to Construct Mobile Learning Games (EDUCAUSE Quarterly
Key Takeaways Integrating mobile learning games into a graduate-level course at Appalachian State University built on the concepts behind constructionist pedagogy and service-learning. Students constructed mobile learning games related to aspects of local wetlands education by partnering with the community and faculty experts. The project not only increased students' interest in community service, it also prompted a strong positive reaction to different types of collaboration. This article describes a project integrating mobile learning games into my course at Appalachian State University, in collaboration with a community partner and for the community as a whole.
6 Tools to Build a Mobile App on the Cheap
The Mobile App Trends Series is presented by Sourcebits, a leading product developer for mobile platforms. Sourcebits offers design and development services for iOS, Android, Mobile and Web platforms. Follow Sourcebits on Twitter for recent news and updates.
5 Huge Trends in Social Media Right Now
What's the first thing young women do when they wake up? Check Facebook. How do enterprise employees pass the time at work?
50 Great Examples of Data Visualization
Wrapping your brain around data online can be challenging, especially when dealing with huge volumes of information. And trying to find related content can also be difficult, depending on what data you’re looking for. But data visualizations can make all of that much easier, allowing you to see the concepts that you’re learning about in a more interesting, and often more useful manner. Below are 50 of the best data visualizations and tools for creating your own visualizations out there, covering everything from Digg activity to network connectivity to what’s currently happening on Twitter.
The convergence of mobile and social learning
I used to view mobile and social learning separately: social learning as ‘the semi formal layers of learning that surround the formal‘ and mobile learning as primarily technology, but my mindset has changed. Increasingly they form, for me, part of the same story: parts of a learning journey that stretches from the first contact with the learner right through to the footsteps that they take back into their everyday work. In ‘Mindset for Mobile Learning‘, i argued that mobile is about more than technology, that it’s about a mindset to how we approach and develop learning within organisations. I argued that, within the Darwinian marketplace of mobile Apps and devices, only the strong would survive, and that ‘strong‘, in this environment, means that which is aligned to native behaviours and desires. Materials that can compete: timely, time efficient, relevant, high quality, practical, immediate. ‘Mindset for Mobile Learning: a journey through theory and practice‘ is out now.
10 Things to Plan for Mobile App Dev
David Tucker is a principal architect at Universal Mind. As the resident Apple and Adobe expert, he works closely with Universal Mind’s clients to develop rich user experiences that leverage many of today’s exciting new development platforms. Follow David on Twitter @mindmillmedia. Many companies have mobile apps at the top of their to-do lists, but while churning out a quick app is fairly straightforward, developing a strategic application or digital “solution” is considerably more complex. Smart planning is essential.
Minimalism in Web Design: A Guide
Minimalism is a word that gets tossed around in a lot of different contexts. Whether it be a lifestyle or an art form, saying something is "minimalistic" can take on a variety of meanings. In the web design field, minimalism is carving out an ever-increasing niche among designers that are looking to convey important content in a new way. Like just about any trend or theory in the web design world, minimalism can be easy to get wrong. So what is minimalism in web design? Just as important, what is it not?
Mobile Learning Handbook
This ADL Mobile Learning Handbook is a compilation of mobile learning resources. It is geared towards instructional designers, developers, project managers, and stakeholders to help them better understand the issues, opportunities, and best practices in mobile learning. It is not meant to be a comprehensive reference, but a high-level guidebook.
How mobile is changing retail
There's so much talk about the re-invention of retail at the moment, with buzzwords galore – omnichannel, multichannel, showrooming, m-payments, NFC, bricks, clicks, the list goes on…at ORM we thought we'd share our thoughts on what's happening. Technology and devices are forcing an unprecedented ground-up transformation in retail. When we say the ground up, we do mean that.
Google's Book Search: A Disaster for Scholars - The Chronicle Review
By Geoffrey Nunberg Whether the Google books settlement passes muster with the U.S. District Court and the Justice Department, Google's book search is clearly on track to becoming the world's largest digital library.
Ten Tips for Designing Mobile Learning Content by Gerry Griffin
“The responsibility for deciding how, when, and what someone learns, is shifting from learning providers to the learners themselves. This all-of-the-time availability of information is crucial to empower and motivate users as to when, where, and how they “consume” their learning. More motivated learners will hopefully give us higher levels of use, retention, and actual application of the learning — our learning goal.”
Mary Meeker: Mobile Internet Will Soon Overtake Fixed Internet
Mary Meeker of Morgan Stanley isn’t just any Internet analyst. She was covering the sector when the brokerage firm was the lead underwriter for Netscape Communications’ initial public offering in 1995, was dubbed the “Queen of the Net” by Barron’s magazine in 1998 and was covering the space in 2004, when Morgan Stanley helped launch the Google IPO. Now a managing director at Morgan Stanley and head of the global technology research team, she has released her latest massively detailed “State of the Internet” report, which she has been putting out periodically since 1995. She presented the report during an event this afternoon at Google, which was streamed live as part of the Events@Google series (the presentation is embedded below). And what does Meeker see in her crystal ball this year? Two overwhelming trends that will affect consumers, the hardware/infrastructure industry and the commercial potential of the web: mobile and social networking.
10 iPhone Apps to Get You Back to School
As August nights get cooler, we begin begrudgingly counting down the remaining summer days. Once Labor Day passes, it's back to school time for millions. The best part of going back to school is clearly the shopping. Even though a new notebook can go a long way in preparing you for the new year, the iPhone also has a ton of apps that will help to get you organized and in the right mind-space to focus and learn. Last year we brought you 10 awesome applications and now we are updating and adding to that list, ensuring you have a smooth transition when returning to those hallowed halls.