Steam Controller Une nouvelle façon d'accéder à votre bibliothèque de jeux depuis le canapé. Rejoignez la bêta hardware Steam et participez au développement du futur du jeu vidéo. Catalogue complet Le contrôleur Steam est conçu pour fonctionner avec tous les jeux Steam : passés, présents et futurs. Même les titres les plus anciens pourront être utilisés avec ce contrôleur qui simule la présence d'un clavier et d'une souris. Nous pensons être dans la bonne direction et nous souhaitons vous faire participer au processus de conception. Performance supérieure Les manettes traditionnelles nous forcent à faire des compromis. Double trackpads Les éléments les plus importants du contrôleur Steam sont ses deux trackpads circulaires. Tout un ensemble de jeux qui n'étaient jusqu'ici jouables qu'au clavier/souris seront bientôt accessibles depuis votre canapé : jeux de stratégie en temps réel, jeux au curseur, jeux d'exploration 4x, jeux de simulation et même Euro Truck Simulator 2. Toucher Écran tactile Boutons Ouverture
Inventor's Guide - VEX Wiki From VEX Wiki 2008 VEX Inventor's Guide Complete 2008 VEX Inventor's Guide (27M pdf, 07-22-2008)Introduction (0.7M pdf, 06-27-08)Structure (3.2M pdf, 06-27-08)Motion (6.6M pdf, 06-27-08)Power (2.1M pdf, 06-27-08)Sensors (1.9M pdf, 06-27-08)Control (4.1M pdf, 06-27-08) Logic (1.9M pdf, 06-27-08)Programming (divider) (0.1M pdf, 06-27-08)Appendix A, Safety (0.1M pdf, 06-27-08)Appendix B, Glossary (0.5M pdf, 06-27-08)Appendix C, Challenges (0.4M pdf, 06-27-08) Appendix D, Control Configurations (2.6M pdf, 06-27-08) Appendix E, Transmitter Menus (3.1M pdf, 06-27-08) 2005 VEX Inventor's Guide
RepRapWiki TEDxEWB Talk: Adrian Bowyer at Imperial College, London, introduces RepRap RepRap is humanity's first general-purpose self-replicating manufacturing machine. RepRap takes the form of a free desktop 3D printer capable of printing plastic objects. Since many parts of RepRap are made from plastic and RepRap prints those parts, RepRap self-replicates by making a kit of itself - a kit that anyone can assemble given time and materials. It also means that - if you've got a RepRap - you can print lots of useful stuff, and you can print another RepRap for a friend... RepRap is about making self-replicating machines, and making them freely available for the benefit of everyone. Reprap.org is a community project, which means you are welcome to edit most pages on this site, or better yet, create new pages of your own. RepRap was the first of the low-cost 3D printers, and the RepRap Project started the open-source 3D printer revolution. RepRap was voted the most significant 3D-printed object in 2017.
Steam Machines Here’s how to participate Want to make yourself eligible to participate in the beta? Add yourself to the list of candidates by completing the Eligibility Quest on Steam. Sound hard? It’s not. Before October 25, log in to Steam and then visit your quest page to track your current status towards beta test eligibility 3. 4. You can complete the steps in any order. On October 25th, the list will be locked. Your help is critical to our design process. Questions! When can I buy one?! Beginning in 2014, there will be multiple SteamOS machines to choose from, made by different manufacturers. I’m pretty happy with my PC Gaming setup, do I have to buy a new piece of hardware now? No. If you guys are delivering an OS to hardware manufacturers, why is Valve also making its own box? We're conducting a beta of the overall Steam living-room experience, so we needed to build prototype hardware on which to run tests. How will you choose the 300 beta participants? No, that won’t work. Where’s a picture of it?
Read, I, Pencil I, Pencil My Family Tree as told to Leonard E. Read I am a lead pencil—the ordinary wooden pencil familiar to all boys and girls and adults who can read and write.* Writing is both my vocation and my avocation; that's all I do. You may wonder why I should write a genealogy. I, Pencil, simple though I appear to be, merit your wonder and awe, a claim I shall attempt to prove. Simple? Pick me up and look me over. Innumerable Antecedents Just as you cannot trace your family tree back very far, so is it impossible for me to name and explain all my antecedents. My family tree begins with what in fact is a tree, a cedar of straight grain that grows in Northern California and Oregon. The logs are shipped to a mill in San Leandro, California. Consider the millwork in San Leandro. Don't overlook the ancestors present and distant who have a hand in transporting sixty carloads of slats across the nation. My "lead" itself—it contains no lead at all—is complex. My cedar receives six coats of lacquer.
Seven Segment Display Tutorial How many TV shows and movies have some mysterious device counting down to zero those displays are 7 segment displays.With the 7 segment displays you can display any number or some alphabets that your heart desires. At first controlling a 7 segment display seems quite complex but it quickly becomes clear. What follows is a quick guide to control a 7 segment display with a arduino board If you want to jump ahead to any other part here's your chance: Step 1 - What Is A Seven Segment Display? Step 2 - Parts & Tools Step 3 - Testing Step 4 - Built The Circuit Step 5 - Project 1- One Digit Count Down Timer Step 6 - Multiplexing Step 7 - Project 2 - Two Digit Count Down Timer This instructable is a entry in the arduino contest so if you like it please vote.
PlayBoxOne, la console qui fait coin coin Originally Posted by NirmTu parles du bus, là? Non 256Mo de VRAM sur les consoles de la gen agonisante. Donc forcément pas beaucoup de studios qui ont mis en place une structure de prod' pour faire beaucoup plus que ça.Skyblazer je crois que tu n'as pas bien compris à quoi sert la mémoire. Forcément si tu rajoutes de la mémoire, sauf si elle est déjà saturée, ça te fera pas gagner des FPS. C'est comme peindre un tableau de 20 mètres sur 20 mètres et dire que c'est bizarre mais les couleurs ne sont pas plus vives que sur le tableau de 1cm sur 1cm. Mais même en allant dans ton sens en comparant la "vitesse" de la mémoire à un cpu, de nos jours le facteur limitant pour un cpu, c'est la mémoire.
Researchers Develop Technique to Remotely Control Cockroaches Remote control cockroach cyborgs Researchers from North Carolina State University have developed a technique that uses an electronic interface to remotely control, or steer, cockroaches. “Our aim was to determine whether we could create a wireless biological interface with cockroaches, which are robust and able to infiltrate small spaces,” says Alper Bozkurt, an assistant professor of electrical engineering at NC State and co-author of a paper on the work. “Ultimately, we think this will allow us to create a mobile web of smart sensors that uses cockroaches to collect and transmit information, such as finding survivors in a building that’s been destroyed by an earthquake. “Building small-scale robots that can perform in such uncertain, dynamic conditions is enormously difficult,” Bozkurt says. Researchers were able to precisely steer the roaches along a curved line. But you can’t just put sensors on a cockroach.
GET READY FOR TIGA GAMEHACK WITH ARM, 12PM WEDS 13 NOVEMBER 2013 | ARM lunchtime webinar on Unity3D optimizations for Gamestick and mobile platforms is happening at 12.00pm on Wednesday 13th November, and is open to all #TIGAGameHack attendees. Unity3D optimizations for Gamestick and mobile platforms only by Angelo Theodorou from ARM. With the TIGA GameHack now less than a week away, ARM will be hosting a webinar dedicated to helping TIGA GameHack attendees get up to speed with the latest in mobile and portable gaming tech, ahead of the event. The best and brightest from the UK games development industry will be coming together to develop games from scratch in just 24 hours, so those that hope to thrive under the creative pressure will want to get their preparation underway. ARM’s webinar will be taking place at 12.00pm on Wednesday 13th November, and is open to all TIGA GameHack attendees. To log-in to the webinar, please: 1.Go to: 2. 3. 4. Online Developer Resources ARM Mali Developer Resources