Thule In classical and medieval literature, ultima Thule (Latin "farthermost Thule") acquired a metaphorical meaning of any distant place located beyond the "borders of the known world".[5] By the Late Middle Ages and early modern period, the Greco-Roman Thule was often identified with the real Iceland or Greenland. Sometimes Ultima Thule was a Latin name for Greenland, when Thule was used for Iceland.[6] By the late 19th century, however, Thule was frequently identified with Norway.[7][8] In 1910, the explorer Knud Rasmussen established a missionary and trading post in north-western Greenland, which he named "Thule" (later Qaanaaq). Thule has given its name to the northernmost United States Air Force airfield, Thule Air Base in northwest Greenland, and to the smaller lobe of Kuiper belt object 486958 Arrokoth, visited by the New Horizons spacecraft. Classical antiquity and the Middle Ages[edit] Strabo, in his Geographica (c. Solinus (d. Modern research[edit] Modern geography and science[edit]
See The 25 Most Beautiful Data Visualizations Of 2013 It's an understatement to say that the data visualization sphere has exploded over the past several years. As we look to understand the increasing, mind-bending amount of information that we all generate across all areas of endeavor, data artists have created works that have brought beauty and clarity to everything from the minutiae of our personal lives to geopolitical trends. And, of course, as more data is visualized in more ways, we've experienced the fatigue that comes with gratuitous, ham-handed assemblies of facts and figures. To remind us of what data visualization can be, in the right hands, data viz studio Information Is Beautiful and research company Kantar created the Information Is Beautiful Awards. "How to Win an Oscar," a data visualization from Delayed Gratification Quarterly, shows links between Academy Award winners going back to 1928. Alongside the medal-winning examples above, there's great info-art to ogle on the short list.
Hyperborea Area north of Thrace in Greek mythology In Greek mythology the Hyperboreans (Ancient Greek: Ὑπερβόρε(ι)οι, pronounced [hyperbóre(ː)ɔi̯]; Latin: Hyperborei) were a race of giants who lived "beyond the North Wind". The Greeks thought that Boreas, the god of the North Wind (one of the Anemoi, or "Winds") lived in Thrace, and therefore Hyperborea indicates that it is a region beyond Thrace. This land was supposed to be perfect, with the sun shining twenty-four hours a day, which to modern ears suggests a possible location within the Arctic Circle during the midnight sun-time of year. neither by ship nor on foot would you find the marvellous road to the assembly of the Hyperboreans. Pindar also described the otherworldly perfection of the Hyperboreans: Never the Muse is absent from their ways: lyres clash and flutes cry and everywhere maiden choruses whirling. Neither disease nor bitter old age is mixed in their sacred blood; far from labor and battle they live.[1] Early sources[edit] Herodotus[edit]
Celebrating The 83rd Oscar Awards With 83 Amazing Infographics This year’s edition of the Oscars has passed, but we thought that it would be nice if we selected some of the most interesting infographics about the wonderful world of cinema. And that’s a huge task, especially if we consider that some sagas – like Star Wars or Harry Potter – have so many infographics about them, that we could make an entire post just with them – just for you to have an idea, we have over 400 on Visual Loop!!!. Even so, we selected some from all over the world, so we hope you enjoy it! The Oscars Of course we have to begin with a round-up of the many data-viz goodies made for the Oscars. The Animated History of the Oscars | Via All about Oscar and the Academy Awards | Via The Numbers Behind the Academy Awards | Via Everything you wanted to know about the Oscars | Via Best Picture Winners: Where they took place | Via Guide To Actual EGOT Winners | Via Profiling the Best Film Oscar winners in the past 30 years | Via The Oscar Box Office Effect | Via For this year’s edition:
Medieval Fantasy City Generator by watabou 🃏This generator is a part of Procgen Arcana. This application generates a random medieval city layout of a requested size. The generation method is rather arbitrary, the goal is to produce a nice looking map, not an accurate model of a city. Right click to open the context menu with all the options. 👉For development news and related stuff please check a dedicated reddit community. You can use maps created by the generator as you like: copy, modify, include in your commercial rpg adventures etc. Made with Haxe + OpenFL, the source code is available here. Culturomics Fantastic Maps Sites sur le cinéma • ACID - Association du cinéma indépendant pour sa diffusion • ACOR — Association des cinémas de l'ouest pour la recherche • ACRIF — Association des cinémas de recherche en Ile de France • ADDOC- Association des cinéastes documentaristes • ADRC - Agence pour le développement régional du cinéma • AFC - Association française des directeurs de la photo cinématographique • AFCA - Association française du cinéma d'animation • AFCAE - Association française des cinémas d'Art et d'Essai • Africadoc Network • AFRHC - Association française de recherche sur l'histoire du cinéma qui édite la revue 1895 • Agence du court métrage C'est une association régie par la loi de 1901 qui développe, avec le soutien du CNC, une mission de service public en faveur du film court, de ses auteurs, de ses producteurs, des salles de cinéma et du public. • Ardèche image • ARP - Société civile des auteurs, réalisateurs et producteurs • Art et Essais - Association française du cinéma d’art d’essai (afcae) • Ciné 32 • Imaginem
Polygon Map Generation demo The simplest way to explore the maps is to click Random repeatedly. Try the various Island Shape, Point Selection, and View options. Feel free to use these maps for any purpose, including commercial use. This is a map generator I wrote in 2010 for a game[4]; I’m not working on it anymore, but all the code is available so that you can download and modify it for your own needs. I also have an HTML5 version of mapgen2[5] that has slightly different features. In a shape number like 85882-8, 85882 chooses the overall island shape and 8 is the random number seed for the details (random points, noisy edges, rivers). I wrote an article describing the algorithms, and how you can use all or some of the parts in your own projects. Radial, Perlin, Square, Blob are about the island shape.Random, Relaxed, Square, Hex are about how the map is divided up into polygons.Using 4000 or 8000 points can be slow. The code is open source, using the MIT license (allows commercial use).
l Chronologies Médias Avec plus de la moitié des journaux télévisés consacrés à la pandémie de Covid-19 pendant six mois, les chaînes généralistes de la télévision ont joué un rôle majeur dans la médiatisation de cette crise sanitaire. Entre le 18 janvier et le 3 juillet 2020, le coronavirus SARS-CoV-2 a suscité 8 466 sujets, soit 50 sujets en moyenne par jour dans les JT de 20 heures. Cela représente 60 % de l’offre d’information globale du 1er semestre 2020 (en nombre de sujets). La Covid-19 a ainsi occupé 253 heures et 43 minutes du temps des JT du soir des cinq principales chaînes (TF1, France 2, France 3, Arte, France 5, M6), ce qui représente 56 % de leur durée totale. Si cette proportion est relativement similaire quelle que soit la chaîne, TF1 est celle qui a accordé le plus de place au sujet : 59,4 % de la durée de son JT sur les six mois étudiés (58,6 % pour France 2 ; 57,2 % pour M6 ; 56,2 % pour France 3 ; 40 % pour Arte). Dans le même temps, les journaux télévisés s’allongent. Méthodologie