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3D Artist

3D Artist

blog Congratulations to Michael Rinnan for winning the Five Second Project for March. His entry had a great concept and was outfitted with excellent lighting, atmosphere, camera movements and sound design. We wanted to know a little bit more about Michael’s entry, so we asked him a few questions regarding his workflow and the process for creating his winning piece. Where do you work? What is your title? Tell us about what you do at your company. I am a 3D generalist at NFL films in Mt. How did you come up with your concept for the Bright Lights Five Second Project? For my concept, my goal was to come up with a quick story I could tell in 5 seconds. What was the most challenging thing about your project? The most challenging part of this project was honestly the lighting. Tell us a little about how you achieved the zolly (push-pull zoom) effect. To achieve the zolly, I initially mapped out the motion of the motorcycles with a spline and then dropped a camera onto that motion path.

// 3DTotal.com - CG artists homepage with fresh CG industry news // Photoshop Daily Bak Magazine | Contact Welcome to Bak Magazine Web Site. As a bilingual, international visual arts e-magazine, Bak started its colorful journey in the New Year's Day, January 1st, 2006. In a very short time, it's downloaded by hundreds of thousands of artists and art lovers from more than 140 countries. How To Submit Works to Bak? You can always submit your graphic design works, illustrations, paintings, photographs and any other kind of visual art materials to Bak Magazine for free. To simply start submitting your pieces, go to our main page, www.bakmagazine.com and fill out the submission form at the bottom.

Animation Arena Helping you break into the Animation, Video Game and Visual Effects industry with advice and interviews with professional Character Animators, Game Designers and more. Imprint-The Online Community for Graphic Designers | ICON Reax, Part 1: Is Animation the Future of Illustration? © Scott Gandell So Print – as in “print” – has launched its daily blog (the good news is that it’s not called “Out Of Print.”) But what else can be said about publishing’s future? This issue was the primary topic of discussion and debate throughout the ICON 6 illustration conference. Over the four days, there was a Clayton Brothers studio tour and stage presentations by Kathryn Adams, Sammy Harkham, Christoph Niemann, Todd Oldham, Gary Taxali, and dozens of others: no one will easily forget Wayne White’s riveting George Jones Giant Head banjo solo. But it was the opening ceremonies panel, “The Future of Publishing: The Great Transformation,” that galvanized the audience. A variety of controversial notions were proposed, such replacing the term “illustrator” with something more, um, appropriate to the times and blaming art directors for the job decline. Just about everyone who heard the talk seemed bursting to share their opinions. © Thomas James Stagnant water stinks. Rapids make me dizzy.

Artwork Showcase from Global Designers - Artzmania.com Intention Cues Humans are terrible liars. Our body language constantly gives away what we are thinking and what we are about to do next. These are called intention cues and have landed countless criminals behind bars. Intention cues – the other kind of anticipation Every animator learns about anticipation pretty early on: For most motions, the necessary force has to be built up first (usually by a preceding motion in the opposite direction). Or you could anticipate something and then finish it a little differently for humor. But we can also have fun with things way before the anticipation of the core action. Boy is he hungry… 4 signs for hunger: lip licking, belly rubbing, mouth opening and closing, mouth watering; 1 sign for aiming: closing one eye; and this delightful little head wiggle before opening the mouth For a creative use look at this moment, where the intention cue replaced the anticipation: Actually, you can and should be able to find some signs of intention in body language all the time.

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