http://en.wikipedia.org/wiki/HTML5
Cascading Style Sheets CSS is designed primarily to enable the separation of document content from document presentation, including elements such as the layout, colors, and fonts.[1] This separation can improve content accessibility, provide more flexibility and control in the specification of presentation characteristics, enable multiple pages to share formatting, and reduce complexity and repetition in the structural content (such as by allowing for tableless web design). CSS can also allow the same markup page to be presented in different styles for different rendering methods, such as on-screen, in print, by voice (when read out by a speech-based browser or screen reader) and on Braille-based, tactile devices. It can also be used to allow the web page to display differently depending on the screen size or device on which it is being viewed. CSS specifies a priority scheme to determine which style rules apply if more than one rule matches against a particular element. Syntax[edit] Selector[edit]
HTML5 is dead. Long live HTML5! HTML5 fans got a very large splash of very cold water in their faces yesterday. Facebook has been a big fan of building mobile apps using HTML5 and related Web standards, but no less than founder and Chief Executive Mark Zuckerberg called Facebook's HTML5 app " one of the biggest mistakes if not the biggest strategic mistake that we made." Those are powerfully damning words, and many developers will likely take them to heart given Facebook's cred in the programming world. But there are subtleties here -- not an easy thing for those who see the world in black and white to grasp, to be sure, but real nonetheless. Zuckerberg himself offered a huge pro-HTML5 caveat in the middle of his statement.
Comparison of layout engines (HTML5) The following tables compare support of HTML5 differences from HTML for a number of layout engines. Explanation of the tables[edit] Engine nomenclature[edit] JavaScript JavaScript is classified as a prototype-based scripting language with dynamic typing and first-class functions. This mix of features makes it a multi-paradigm language, supporting object-oriented,[6] imperative, and functional[1][7] programming styles. JavaScript has been standardized in the ECMAScript language specification. History[edit] Beginnings at Netscape[edit] JavaScript was originally developed by Brendan Eich, while working for Netscape Communications Corporation.
HTML5 - HTML HTML5 is the latest evolution of the standard that defines HTML. The term represents two different concepts. It is a new version of the language HTML, with new elements, attributes, and behaviors, and a larger set of technologies that allows the building of more diverse and powerful Web sites and applications. This set is sometimes called HTML5 & friends and often shortened to just HTML5. Designed to be usable by all Open Web developers, this reference page links to numerous resources about HTML5 technologies, classified into several groups based on their function. HTML5 differences from HTML4 Abstract HTML is the core language of the World Wide Web. The W3C publishes HTML5 and HTML5.1. The WHATWG publishes HTML, which is a rough superset of W3C HTML5.1.
Stack: Overview Get Started Now With Typesafe Activator What is a Reactive application? Reactive applications are a new class of applications that are becoming more and more prevalent in both Consumer and Enterprise-facing environments. 10 new HTML5 tags you need to know about HTML5 offers new tags and attributes that provide more power, efficiency, and flexibility for your Web development. Here are 10 tags you'll want to check out. HTML5 brings a host of new elements and attributes to allow developers to make their documents more easily understood by other systems (especially search engines!) HTML5 HTML5 is a markup language used for structuring and presenting content for the World Wide Web and a core technology of the Internet. It is the fifth revision of the HTML standard (created in 1990 and standardized as HTML 4 as of 1997)[2] and, as of December 2012[update], is a candidate recommendation of the World Wide Web Consortium (W3C).[3] Its core aims have been to improve the language with support for the latest multimedia while keeping it easily readable by humans and consistently understood by computers and devices (web browsers, parsers, etc.). HTML5 is intended to subsume not only HTML 4, but also XHTML 1 and DOM Level 2 HTML.[2]
Zoomooz.js Zoomooz is: 6KB gzipped and 18KB minified. This includes everything but jQuery. Make any web page zoom. Latest version: 1.1.9 (Nov 11, 2013, hacky fix for the back and forward buttons #66) Zoomooz is a jQuery plugin for making web page elements zoom. What's New in HTML5 Forms: The Datalist Control As mentioned in my article entitled What's New in HTML5 Forms: New Email, URL, and Telephone Input Types, the HTML5 spec introduces a number of updated form elements that promise to make web developers' lives easier. Although browser support is still far from universal, there is little downside to using the new form controls--at least as far as input elements go. The topic of today's article, the Datalist control, is a little more complex than a simple input, and thus requires more care if you decide to use it.
NoSQL "Structured storage" redirects here. For the Microsoft technology also known as structured storage, see COM Structured Storage. A NoSQL (often interpreted as Not Only SQL[1][2]) database provides a mechanism for storage and retrieval of data that is modeled in means other than the tabular relations used in relational databases. Motivations for this approach include simplicity of design, horizontal scaling and finer control over availability. HTML 5 - What's New in HTML 5 HTML 5 adds a lot of new features to the HTML specification. And what's even better, there is already some limited browser support for these new features. If there is a feature you're interested in, watch the WHATWG Wiki Implementations page for information on browsers that support various parts of the specification.
Home · tinkerpop/blueprints Wiki Blueprints is a collection of interfaces, implementations, ouplementations, and test suites for the property graph data model. Blueprints is analogous to the JDBC, but for graph databases. As such, it provides a common set of interfaces to allow developers to plug-and-play their graph database backend. Moreover, software written atop Blueprints works over all Blueprints-enabled graph databases. Within the TinkerPop software stack, Blueprints serves as the foundational technology for: Pipes: A lazy, data flow framework Gremlin: A graph traversal language Frames: An object-to-graph mapper Furnace: A graph algorithms package Rexster: A graph server