http://www.plethora-project.com/
Turing Pavilion //Alisa Andrasek ++ Jose Sanchez //Biothing in collaboration with D-shape //Done with Processing Ausgaben - bildwissenschaft.org View for printing Specification of Morphological Models with L-Systems and Relational Growth Grammars Author: Winfried Kurth [published in: Computational Visualistics and Picture Morphology (Themenheft zu IMAGE 5)] DAĞHAN ÇAM_reTUR(n)INGmatter (AA_DRL v14.1 workshop02)December 2010 Team: Dağhan Çam / Alexandre Kuroda / Karoly Markos / Shilpa PattarTutors: Alisa Andrasek (Biothing) / Jose Sanchez_The aim of reTUR(n)INGmatter is to create complex geometries with a variety of performative capabilities that are constrained by the machinic limitations of production methods (D-shape) and influenced by external inputs such as gravity, newtonian forces and light. A Reaction-Diffusion algorithm that is capable of creating a wide range of Turing patterns mostly found in nature is used as a design tool in this workshop.
seeing the world in systems Refraction Reflection Refraction A rainbow is an optical and meteorological phenomenon – thus, a rainbow is not an object, and cannot be physically approached. Posted in Home, Research Tagged 2013, dispersion, Olafur Eliasson, physics, processingjs, rainbow, ray, water, wavelength
open architecture open design- Collections at OpenProcessing share design methods, inspire and collaborate, develop custom tools leading towards full scale manifestations of open source culture! o_a_o_d is an initiative using already functioning social network services to link methods, tools and techniques with their effects and back. this way we are building a networked body of multiple feedback loops between makers, users and spectators while blurring these categories. we are focused on custom tools creation, evolution and evaluation since these can be shared with broader communities and -if proven useful-assist bottom-up design and building processes. feel free to submit anything useful for designers, architects, city planners or urban thinkers. from very pragmatic to entirely imaginary. if you are using these apps in any context [architecture, design etc] please show it! link it with your work [pics, video, blogpost] to give feedback to the authors and fellow users/spectators.
Gray Nebula - Clint Fulkerson Carbon-based formations in suspension ^ Gray Nebula 1, 2012, graphite pencil on paper, 10" x 8", Private Collection ^ Gray Nebula 2, 2012, graphite pencil on paper, 10" x 8", Private Collection Realitme Flowing Isosurface Definition I know I haven’t properly updated the Nudibranch examples on the GH forum, however since I have been getting a lot of requests to display what and how exactly this isosurface snapshot from the previous post about the release of Nudibranch works, i decided to spent a few hours to document this process and also share the definition. Take a look at the following video. This definition uses two Nudibranch components the Satellites and the AttractorValues, combined with the Millipede’s isosurface component. Three or more satellite entities create a 3d non-uniformal field of values from 0.00 to 0.5 these values are fed to the isosurface component and Voila!!. No hustle animated complexity defined by certain rules ( number of attractors, equation for the values distribution <cos,sinc ect>. You can download the definition as usual from the [Sub]code page.
Geometric Currency Sculptures by Kristi Malakoff I’m really enjoying these folded and pasted currency sculptures by Canadian visual artist Kristi Malakoff (previously). Each polyhedra is folded, cut and pasted together from several bills, blending the textures and colors from multiple worldwide currencies. (via my modern met) The @creativereview Annual 2011 cover by Minivegas (@lucminivegas) and @nexuslondon #c++ #mac #download For this year’s Creative Review Annual cover, together with Nexus Interactive Arts, Minivegas created a custom application to draw a letter ‘A’ using content from the CR’s website and Twitter feed over the past year. We decided to make an “A” from CR’s prolific online output. We felt that its form should be implied, discernable by its physical influence on elements from CR’s blog and twitter content. Some of our early efforts were a little abstract, but we settled for wrapping thousands of strips of tape in the loose shape of the “A”. The strips would contain words and pictures from the blog.
Mark Newbold's Java Stuff Mark Newbold's Java Stuff Stereoscopic Animated Hypercube v2.0Hypercube and other 4D objects. With OpenGL hardware acceleration using JOGL. Chapter 9 The Four Dimensional Stars Chapter 9 The Four Dimensional Stars Copyright © 2007 Jim Charle Credits – all 3d images werecreated using Great Stella. diary - January 2015 For my December 2014 diary, go here. January 1, 2015 Happy New Year! The Earth has successfully completed another revolution about the Sun! This is a traditional excuse for a moment of reflection, so I'll try that. It's been an interesting and stressful year for me.
Dodecahedron Stellations By Felicia Thrash First, let’s discuss and find out exactly what a stellation is. Stellation is the process of constructing polyhedron by extending the face planes past the edges until they intersect. Harmony-Comprehension and Wholeness-Extending 26th February 2010 | Draft eliciting psychosocial transformational principles from design IntroductionInsights of Christopher AlexanderControversy regarding 'subjectivity' vs. 'objectivity' regarding 'beauty' and 'life'Comprehending Alexander's transformation principles within the psychosocial realmUse of pattern language for the material world as a templateTentative adaptation of Alexander's 15 transformations to the psychosocial realmSystemic comprehensiveness of setsGeometrical configuration of Alexander's 15 transformationsRelevance to global governance in the psychosocial realmAssociating qualities of harmony and wholeness with geometryBeauty as a verb: de-signing the future, human nature and the environment Application of 15 transformational criteria to a rendering of the Mandelbrot setReferences Introduction