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Squeakland

Squeakland

Waterbear Kodu Kodu is a new visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone. The programming environment runs on the Xbox, allowing rapid design iteration using only a game controller for input. Programming as a Creative Medium The core of the Kodu project is the programming user interface. The language is simple and entirely icon-based. The Kodu language is designed specifically for game development and provides specialized primitives derived from gaming scenarios. Key Features Kodu provides an end-to-end creative environment for designing, building, and playing your own new games. High-level language incorporates real-world primitives: collision, color, visionUses Xbox 360 Game Controller for input — no keyboard requiredRuns on XBox 360 and PCInteractive terrain editorBridge and path builderTerrain editor - create worlds of arbitrary shape and size20 different characters with different abilities

MongoDB with Voyage in Pharo Esteban published Voyage, a library for persisting objects in Smalltalk. It uses Magritte to get descriptions from your domain model. At the moment, MongoDB and the image are the two possible backend for Voyage. If you are not familiar with MongoDB and Document based databases, this presentation (~1h) by Jared Rosoff should help you to grasp the differences with the RDBMS world. I wanted to play a bit with Pharo and MongoDB, there’s a MongoTalk, a simple smalltalk driver which works well but is quite low level. I wanted something that can be easily integrated with Magritte. Here’s some dabbling with it and Pharo 1.4 (version 14441). The Metacello configuration will take care of installation: Gofer it url: ' package: 'ConfigurationOfVoyage'; load. Update August 2012 Esteban created two different configuration ConfigurationOfVoyageMongo and ConfigurationOfPierVoyage. We are going to assume you have a default MongoDB setup. Tadadada! Edit two

GameMaker: Studio™ Last updated: 02/04/2019 We (meaning YoYo Games Limited, company number 05260718) use technologies on our website and mobile services (which we'll call the Services) to collect information that helps us improve your online experience. We refer to these technologies, which include cookies, collectively as “cookies.” We hope that this policy helps you understand and feel more confident about our use of cookies. Cookies are small text files that are stored on your computer or mobile device. Below we list the different types of cookies we may use on the Services. Essential Cookies. Essential cookies on the Services may include: Performance Cookies. Performance cookies on this Services may include: Functionality Cookies. Targeting or Advertising Cookies. For more information about targeting and advertising cookies and how you can opt out, you can visit or Google Adwords Facebook Twitter 1.

[SEC|SUP|UNIV - WIN|MAC|LIN] Dia draws your structured diagrams AgentSheets Sugar Labs The Sugar Labs wiki is where our community comes together to develop and support the Sugar Learning Platform. Community News Enter the Sugar Labs Background Design Contest. See for details. Sugar 0.101.4 (unstable) is released. This is the feature-freeze release for 0.102. For more news about Sugar Labs, please see the Current Events page and the Sugar Digest archive. [SEC|SUP|UNIV - WIN|MAC|LIN] FreeMind Build Your Own Blocks (BYOB)

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